DXMP_UNATCOHQ

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chin.democ.
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DXMP_UNATCOHQ

Post by chin.democ. »

Map Name - DXMP_UNATCOHQ
Map Author - Bandit
Map Filesize - 2.04 MB
Map Playersize –
Map Buildtime -
Year Completed -
Notes - A conversion of the Unatco HQ map.
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~DJ~
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

What happened in thar? Walton took over unatco and.....

explain pls and who is this bandit guy? :O
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chin.democ.
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Re: DXMP_UNATCOHQ

Post by chin.democ. »

At first I wasn't sure, but after seeing the Unatco HQ map that I recognised I'm fairly sure it is Sike, I could be wrong though.
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Re: DXMP_UNATCOHQ

Post by ~[FGS]SaSQuATcH~ »

looks like a poor edit of a good map:(
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

its a very old map. i played it on my [TKG] eras, i think it's a nice map.
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Re: DXMP_UNATCOHQ

Post by ~][FGS][Nobody~ »

~[FGS]SaSQuATcH~ wrote:looks like a poor edit of a good map:(
So you say that my first SG map with the damaged Area51 and Smuggler IS A POOR EDIT TOO?? :smt013
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Re: DXMP_UNATCOHQ

Post by ~[FGS]SaSQuATcH~ »

~][FGS][Nobody~ wrote:
~[FGS]SaSQuATcH~ wrote:looks like a poor edit of a good map:(
So you say that my first SG map with the damaged Area51 and Smuggler IS A POOR EDIT TOO?? :smt013
Why would I say that?! Screenshots or gtfo!

Judging from the pictures above I'd call the map a poor edit without even opening it in editor, because of the stupid usage of energyfield, presence of giant holes on walls that are supposed to be vital for the structure in order to stand stable (at least it looks like that from this perspective..) and bad(/missing?) lightning from the room on the second picture! Nuff said trolls!
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

the damage isnt over done, the structure is still stable.
[/nerd]
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Re: DXMP_UNATCOHQ

Post by Mastakilla »

Still. What happened to the debris!
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

The cleanerbot cleaned it up but couldn't fix the wall. :-D
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Re: DXMP_UNATCOHQ

Post by ShadowRunner »

~][FGS][Nobody~ wrote:
~[FGS]SaSQuATcH~ wrote:looks like a poor edit of a good map:(
So you say that my first SG map with the damaged Area51 and Smuggler IS A POOR EDIT TOO?? :smt013
No but players are simple creatures, getting lost is too much for them sometimes. I made the inside of a ship but it was too confusing for people.
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chin.democ.
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Re: DXMP_UNATCOHQ

Post by chin.democ. »

~DJ~ wrote:The cleanerbot cleaned it up but couldn't fix the wall. :-D
:bwahaha:
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

chin.democ. wrote:
~DJ~ wrote:The cleanerbot cleaned it up but couldn't fix the wall. :-D
:bwahaha:
:smt061
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~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING

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chin.democ. wrote:It's just what you're doing with your right hand that worries me....
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Re: DXMP_UNATCOHQ

Post by ~[FGS]SaSQuATcH~ »

Am I the only one who used to go around stepping on the cleaning bot in Unatco HQ until it finally exploded?
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Re: DXMP_UNATCOHQ

Post by ~DJ~ »

Not really... :oops:
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chin.democ. wrote:It's just what you're doing with your right hand that worries me....
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