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Sharpshooter Gametype v1.5 Download (Update 10/27)


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chin.democ.
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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby chin.democ. » 15 Jun 2013, 13:01


A three second countdown would be a nice touch.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby jager774 » 15 Jun 2013, 13:33


That wont be good because it would upset people that when they fight, they get their weapons switched, yea it would be cool if the newly aquired weapon would instantly get equipped in the hand, but it wont, so no, no, no, and no.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Psycho » 15 Jun 2013, 15:28


I *loving* love this mod. I think it could be one of the big hitter gametypes like ATDM and 0a if it's treated well. The 999 score limit is crap, and I recommend something like 100. I also think staying in the same map all the time isn't very good, and that it should be compatible for all the well played dx maps. I think that to keep this mod fresh it would be nice for fortnightly DM tournaments in it. It's a well needed and fresh gametype in dx. Had a full server earlier:

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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby jager774 » 15 Jun 2013, 15:47


my stat :-({|=


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby jager774 » 15 Jun 2013, 15:47


but yeah otherwise i agree with you Psycho.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby chin.democ. » 15 Jun 2013, 16:43


Yeah as mentioned earlier the mod has a major bug where the map doesn't switch, once sorted I will try out a ten minute limit or perhaps 100 kills would be better. :matrix:


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby jager774 » 15 Jun 2013, 20:46


Is it possible to do tournaments in DX like there are in UT's singleplayer?:o
I'd make an arena if needed, or we can use the cagematch arena. That would be epic:P
sorry for going off topic.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Psycho » 15 Jun 2013, 21:21


jager774 wrote:Is it possible to do tournaments in DX like there are in UT's singleplayer?:o
I'd make an arena if needed, or we can use the cagematch arena. That would be epic:P
sorry for going off topic.

Why have a cagematch style tournament, and not a normal fighting DM/TDM tournament?


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby [FGS]Chees » 15 Jun 2013, 21:33


Haven't read all posts on this topic so may be repeating.

Bug on weapons, if a player is in snipe zoom or altfire view and the weapons change you get stuck in that view and unable to do anything, suicide is the only option.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Psycho » 15 Jun 2013, 23:03


[FGS]Chees wrote:Haven't read all posts on this topic so may be repeating.

Bug on weapons, if a player is in snipe zoom or altfire view and the weapons change you get stuck in that view and unable to do anything, suicide is the only option.

This is a dx bug, and not a mod bug. You can zoom out by changing wep (or pressing scope button with a scopeable weapon). Sometimes it'll give the wep you swapped too a zoomed out scope.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby [FGS]Chees » 15 Jun 2013, 23:29


Nothing works. it happens on Tnag scope, AKA Grav Rifle and Rail Gun when in predator mode and nothing will work if scoped when the mod changes weps.
It's not the mod it's self but it doesn't do the mod any favors when certain weapons get stuck like that.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Psycho » 16 Jun 2013, 00:13


[FGS]Chees wrote:Nothing works. it happens on Tnag scope, AKA Grav Rifle and Rail Gun when in predator mode and nothing will work if scoped when the mod changes weps.
It's not the mod it's self but it doesn't do the mod any favors when certain weapons get stuck like that.

Same happens to me, yet I manage to zoom out every time.


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Mastakilla » 16 Jun 2013, 01:21


I used to love it when scope got stuck on other weapons

If only the damage multiplier stayed on aswell :-D


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby atrey65789 » 16 Jun 2013, 03:32


I am taking all of the feedback in, well make another update!!!


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Re: Sharpshooter Gametype v1.01 (No Bugs !) - Postby Vexus » 16 Jun 2013, 07:57


I played earlier with like 7 other people and it was pretty awesome.


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