Not true. But you and Deja are way too hard to please and possibly way too opinionated about custom maps.synthetic wrote:Just bit frustrated about the mapping scene, nobody maps for DXMP anymore
I find this a bit hypocritcal.This means that at least 50% of aug gameplay is identical to 0a map geometry and the additional Speed Enhancement support is just added to the map.
In my experience if you hand auggers a good fps map with crates, water, poison and all the elements to challenge the augs, they won't even play it once, regardless of fps. This is my experience. The only exception to this was [T] clan in 2007, in my experience as someone trying to learn custom aug mapping.
As for Deja "you've done nothing" Vu, well I made the space SG maps, WW2 maps, Hengsha, I made a shitload of altfire maps, 0-aug maps and aug maps, I also optimized maps for you, I also made some CTF maps and I've made maps that are just fine for augs.
I don't think people can sit there and blame custom aug mappers, the lack of enthusiasm was with the score-mongers and people who turned a blind eye to those maps and hosted iceworld and smuggler instead.
@ Ken and Deja, seriously, make a custom aug map from scratch, if "nobody does anything anymore".
If that is true, maybe the reason no-one tries, is because you are all way too bitchy. Do you seriously think a custom aug mapper's map is going to be good? It takes time, but what exactly support did custom aug mappers get from the iceworld/smuggler merchants over the years? Absolutely *loving* none.
So don't sit there and basically lie about the mapping community. Get your facts straight.