Search found 7 matches

by hydra235
25 Jun 2012, 21:35
Forum: Deus Ex
Topic: TNM Clothes mod
Replies: 10
Views: 11740

Re: TNM Clothes mod

Do you mind if we might use this mod on the zXc Party server?
by hydra235
24 Jun 2012, 11:56
Forum: Deus Ex
Topic: TNM Clothes mod
Replies: 10
Views: 11740

Re: TNM Clothes mod

Good job sir, I like it!
by hydra235
15 Apr 2012, 21:47
Forum: Deus Ex
Topic: UnrealScript Syntax Highlighting; Some help for coders
Replies: 9
Views: 29262

Re: UnrealScript Syntax Highlighting; Some help for coders

No problem guys, glad I could help.

Maybe sticky this topic? Just to help those modders out here ( If there still are some left, haha )
by hydra235
14 Apr 2012, 23:49
Forum: Deus Ex
Topic: UnrealScript Syntax Highlighting; Some help for coders
Replies: 9
Views: 29262

UnrealScript Syntax Highlighting; Some help for coders

You guys probably already are using this but I did not saw a topic of this so ( And I'm just trying to help ofcourse ) ; http://gyazo.com/e99b59e4889099b9222810329b2e5e75.png Alright, this is just a protip for anyone who wants to make a mod in Deus Ex, this will really save you lots of stupid human ...
by hydra235
09 Jan 2012, 18:22
Forum: Spam
Topic: Happy new year!
Replies: 33
Views: 40447

Re: Happy new year!

When I mostly say ''Holland'' I just refer to the whole country, not the provinces that are called ''Holland''.

Why else would I sing ''Hup Holland hup!'' ? ( Which means ''Go Holland Go!'' , this song is mostly used at the FIFA World Cup and etc.. )
by hydra235
06 Jan 2012, 20:29
Forum: Spam
Topic: Happy new year!
Replies: 33
Views: 40447

Re: Happy new year!

Mastakilla wrote:I can't roll either. Never had to learn. They sell pre-rolled at the coffeeshop :-D
Woop, woop, Holland ftw.

OT: Happy new year
by hydra235
06 Jan 2012, 16:12
Forum: Deus Ex
Topic: Shadowrunner's Server with Weapons
Replies: 23
Views: 16269

Re: Shadowrunner's Server with Weapons

Damn I love these weapons, the thompson is my favorite. :)

I gotta ask ( Because I know metabolic end product of modeling in DX ) , how did you manage to get HQ weapons running smoothly in Deus Ex?