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Re: Warning: Deus Ex Extractor and Decompiler (DEED)

[FGS]Chees wrote:Cheers Poor. Hope you can get your files back mate.
by chin.democ.
23 Nov 2013, 14:50
 
Forum: Deus Ex
Topic: Warning: Deus Ex Extractor and Decompiler (DEED)
Replies: 7
Views: 9314

Re: DXMP_Pool's bug

Okay Cheers, I'm fairly certain it should be okay, I'll blog the Pool_v3 updates if anyone's interested.
by chin.democ.
14 Nov 2013, 22:08
 
Forum: Deus Ex
Topic: DXMP_Pool's bug
Replies: 16
Views: 20009

Re: DXMP_Pool's bug

I never knew the problem still existed so thanks to bringing this to my attention, this has come about through some miss-communication. I have uploaded an updated version here, if you would be kind enough Ken to test this version on your server I would be very grateful. If the problem still persists...
by chin.democ.
13 Nov 2013, 21:46
 
Forum: Deus Ex
Topic: DXMP_Pool's bug
Replies: 16
Views: 20009

Re: Is this possible?

Ah Hatchet is cool. :matrix:
by chin.democ.
10 Nov 2013, 13:20
 
Forum: Deus Ex
Topic: Is this possible?
Replies: 10
Views: 12939

Re: Altfire maps

I ran the 0 augs server for many months with a map cycle, most people enjoyed the cycle as often too few maps are ever voted. No matter what you do people will complain however, even when you bend over backwards! :-"
by chin.democ.
08 Nov 2013, 23:44
 
Forum: Deus Ex
Topic: Altfire maps
Replies: 41
Views: 56475

Re: Altfire maps

We all think differently to one another, although we do share some common ground here and there. I do have reservations about long map lists however and these are shared by some of our current server hosters. I guess the problem is with a large maplist most people will not even bother to vote, put o...
by chin.democ.
07 Nov 2013, 22:20
 
Forum: Deus Ex
Topic: Altfire maps
Replies: 41
Views: 56475

Re: NICE WELCOME BACK PRESENT

Eh?
by chin.democ.
06 Nov 2013, 19:31
 
Forum: Deus Ex
Topic: NICE WELCOME BACK PRESENT
Replies: 10
Views: 15211

Re: Altfire maps

Best Altfire experiences for me are DXMP_Altfire_Prodigy, DXMP_Command_Post, DXSG_CMD_VI, personally I would be tempted to focus the ALTFIRE experience and have fewer maps to choose from, like say five DXSG maps along side ten (max) normal maps, with one or two smaller maps to mix up the action. Not...
by chin.democ.
04 Nov 2013, 22:17
 
Forum: Deus Ex
Topic: Altfire maps
Replies: 41
Views: 56475

Re: New forums

I give it six months before this one is dead, sigh. #-o Tip for community: If you don't have the time to keep it going don't start a new forum!!! =D> I wish them all the best though of course, but I've seen far too many sites die within tiny time frames, it's quite ridiculous. :-k Thanks Shadow, boo...
by chin.democ.
04 Nov 2013, 21:38
 
Forum: Deus Ex
Topic: New forums
Replies: 4
Views: 9690

Re: Sharpshooter Gametype v1.5 Download (Update 10/27)

Have just sent you the map pack Atrey via pm.
by chin.democ.
02 Nov 2013, 16:02
 
Forum: MP Mods
Topic: Sharpshooter Gametype v1.5 Download (Update 10/27)
Replies: 131
Views: 148840

Re: Chinny's monthly Deus Ex newsletters

Oh wow Alvin, looks great, was worried you'd gone into hiding! 8-)
by chin.democ.
02 Nov 2013, 12:37
 
Forum: Deus Ex
Topic: Chinny's monthly Deus Ex newsletters
Replies: 61
Views: 308582

Re: Grossfuss

It really is that time of year again when the birthdays come thick and fast!

Happy Birthday Christopher!
by chin.democ.
02 Nov 2013, 12:35
 
Forum: Spam
Topic: Grossfuss
Replies: 8
Views: 24897

Re: 30th OCTOBER?

Happy Birthday Nick! \:D/
by chin.democ.
31 Oct 2013, 15:09
 
Forum: Spam
Topic: 30th OCTOBER?
Replies: 9
Views: 23403

Re: 63 zone limit? & other questions

You can use light bulbs that emit light, and when shot, do not. Ah the mover limit was around 130-150 odd I think.
by chin.democ.
28 Oct 2013, 16:35
 
Forum: Deus Ex
Topic: 63 zone limit? & other questions
Replies: 41
Views: 64689
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