It's cold out here
- ShadowRunner
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- Posts: 3604
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- ShadowRunner
- It's over 5000!
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- Joined: 28 Feb 2006, 21:07
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This is more than 100th time I make this message
@ALL
If you want to be a [FGS]
1. Know them.
2. Make sure they know you, not just one member.
3. Make sure you were active on the forums BEFORE your app.
4. Majestic waited one year to get server admin, its not handed straightaway.
5. We have a lot clan members, so dont expect to join and be in next war.
6. Make sure that you know something about FGS and can be of use to FGS.
7. If the FGS members, especially admins/lieutenants, don't know anything about your career in DX, then its going to be really hard to decide for themselves... even with support from one or more FGS members already.
A lot of applications fail, simply because we are not sure about a person.
99% of the time, that is because that person never spoke to 90% of FGS members.
We hate turning away good people, so please get to know FGS before app.
@ALL
If you want to be a [FGS]
1. Know them.
2. Make sure they know you, not just one member.
3. Make sure you were active on the forums BEFORE your app.
4. Majestic waited one year to get server admin, its not handed straightaway.
5. We have a lot clan members, so dont expect to join and be in next war.
6. Make sure that you know something about FGS and can be of use to FGS.
7. If the FGS members, especially admins/lieutenants, don't know anything about your career in DX, then its going to be really hard to decide for themselves... even with support from one or more FGS members already.
A lot of applications fail, simply because we are not sure about a person.
99% of the time, that is because that person never spoke to 90% of FGS members.
We hate turning away good people, so please get to know FGS before app.
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- Posts: 3604
- Joined: 04 Jun 2008, 12:21
- Contact:
1. Fact is that I don't know many of you as much as I want, If I'd get in I'd do my best to get to know all of youShadowRunner wrote:This is more than 100th time I make this message
@ALL
If you want to be a [FGS]
1. Know them.
2. Make sure they know you, not just one member.
3. Make sure you were active on the forums BEFORE your app.
4. Majestic waited one year to get server admin, its not handed straightaway.
5. We have a lot clan members, so dont expect to join and be in next war.
6. Make sure that you know something about FGS and can be of use to FGS.
7. If the FGS members, especially admins/lieutenants, don't know anything about your career in DX, then its going to be really hard to decide for themselves... even with support from one or more FGS members already.
A lot of applications fail, simply because we are not sure about a person.
99% of the time, that is because that person never spoke to 90% of FGS members.
We hate turning away good people, so please get to know FGS before app.
2. I used to be the clan leader of a clan which was around for 16 months, this period should be enough to make me known by most of the active members of this community
3. I've been visiting this forum daily since the day I registered
4. I don't want admin access neither for the forum, nor for FGS servers
5. But a serious number of members are not very active as I know. If I'd got in, I'd probably one of the activest members in FGS.
6. What I can offer is mapping abilities after a little improvement with your assistance, a soldier for clan wars, helping to organize clan events, tournaments, assistance at clan "politics". If you don't find these things useful, then you don't need me
7. As I've already mentioned, I've been the clan leader of Armageddon Clan which used to be pretty active when it was around (except for the last two months).
Look, if you guys don't need me just reject my application. I tried my best to get in, but if i fail to get in, I'll accept that.
All I would like to know is what kind of issues do you guys have about me, what's that makes my application hard to pass.
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- Joined: 04 Jun 2008, 12:21
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naturally i will but it looks like i wont finish this night, have been working on it most of the day tho lol
Last edited by ~[FGS]SaSQuATcH~ on 06 Jul 2008, 11:19, edited 1 time in total.
- ShadowRunner
- It's over 5000!
- Posts: 6882
- Joined: 28 Feb 2006, 21:07
- Contact:
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- Posts: 3604
- Joined: 04 Jun 2008, 12:21
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I'm done with the map, this is what I could first think of when I decided to create a map... Don't expect a new generation pwnage map, my skills are limited
Map was made for 6-8 players, it's pretty much like a fun map, not a serious combat map.
ps: thanks to Nobody for providing me information about mapping stuff
Map was made for 6-8 players, it's pretty much like a fun map, not a serious combat map.
ps: thanks to Nobody for providing me information about mapping stuff
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- DXMP_Takoyo-Temple.zip
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- ShadowRunner
- It's over 5000!
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- Joined: 28 Feb 2006, 21:07
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OK not your fault, but maps are best posted in downloads/deusex/maps section and a link posted here.
I looked in the SDK. I played the map alone. I have never seen a map like this. It was refreshing. If I could ftp myself, I would have hosted for tests, you'll have to ask another FGS if u want it hosted this week. It wont really work in Altfire but still is fun. If we get a 0-aug server, it would be very cool.
1. There is an subtraction error on your ladders, but it actually looks ok.
2. Also I have only one comment. It is not easy to cross the poles, I think a medkit or too in the map would be cool.
3. Cagelights as well, why not just make brushes instead...
It seems a really cool map that will have players addicted to trying to capture the DTS. Well done for trying something new.
I looked in the SDK. I played the map alone. I have never seen a map like this. It was refreshing. If I could ftp myself, I would have hosted for tests, you'll have to ask another FGS if u want it hosted this week. It wont really work in Altfire but still is fun. If we get a 0-aug server, it would be very cool.
1. There is an subtraction error on your ladders, but it actually looks ok.
2. Also I have only one comment. It is not easy to cross the poles, I think a medkit or too in the map would be cool.
3. Cagelights as well, why not just make brushes instead...
It seems a really cool map that will have players addicted to trying to capture the DTS. Well done for trying something new.
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- Posts: 3604
- Joined: 04 Jun 2008, 12:21
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I posted here because somehow I wanted to make it related to my application
It should be okay for augs aswell, speed aug would make it easy to get to the DTS, that's why I put biocells on the poles There are medkits on some poles aswell, maybe there should be some at the spawn point too, donno...
Thanks for comment
It should be okay for augs aswell, speed aug would make it easy to get to the DTS, that's why I put biocells on the poles There are medkits on some poles aswell, maybe there should be some at the spawn point too, donno...
Thanks for comment
- ShadowRunner
- It's over 5000!
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- Joined: 28 Feb 2006, 21:07
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this map is kind of shitty and i see bunch of errors in the log.
some tips to improve
the piller things i would change the texture to the ladder texture atlease so you can climb up them and maybe make them a bit bigger in radious then you don't need so many of them or make a floor with holes you can't see that you could fall into and make the floor deeper when u fall u die.
Also you need to learn how to move vertices.
the textures look good and i wouldn't use so many playerstarts.
Anyway i think your fked cause some of your brushes wont delette you probally dupped them
some tips to improve
the piller things i would change the texture to the ladder texture atlease so you can climb up them and maybe make them a bit bigger in radious then you don't need so many of them or make a floor with holes you can't see that you could fall into and make the floor deeper when u fall u die.
Also you need to learn how to move vertices.
the textures look good and i wouldn't use so many playerstarts.
Anyway i think your fked cause some of your brushes wont delette you probally dupped them