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The Official [FGS] Beta Map Feedback Thread


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chin.democ.
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The Official [FGS] Beta Map Feedback Thread - Postby chin.democ. » 08 Jul 2012, 15:57


Please place all your feedback on beta maps in the [FGS] Servers, thoughts on changes, bugs etc can be posted here so everything is neat and in one place.

Current beta maps on [FGS] Servers;

Image Image Image Image
DXMP_Bunkers_Prefinal, DXMP_DX_Studios_Pre_Final, DXMP_Jail_Break_beta2_3, DXMP_NoExit_beta2.

Image Image Image Image
DXMP_Siberia_beta3, DXMP_Stalwart_beta2, DXMP_StrangeDocks_beta3 and DXMP_Yard8_beta2.


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Re: The Official Beta Map Feedback Thread - Postby [FGS]Chees » 09 Jul 2012, 00:53


Can this topic be for both FGS servers, As I know some want to release beta maps on Altfire as well like I have done?


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Re: The Official Beta Map Feedback Thread - Postby chin.democ. » 09 Jul 2012, 12:45


Sure I just need to know the name(s) of the map(s) and then I can take a sshot of it so people know exactly which map we want feedback on.


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Re: The Official [FGS] Beta Map Feedback Thread - Postby anax » 09 Jul 2012, 13:23


best way to do that imo.

use 640 x 480 windowed DX and hide crosshairs. Take sshots and upload to http://my.imageshack.us/

click on the image in ur imageshack file list and select the code to show it full size on message boards, untick the box above - you don't need to include a link to the host side.

i think there is a thumbnail option, but full size is best if you wanna show off the map really well.

example -
Image


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Re: The Official [FGS] Beta Map Feedback Thread - Postby anax » 09 Jul 2012, 13:24


and obviously crop it in an image editor you don't want the HUD to show up.


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Re: The Official [FGS] Beta Map Feedback Thread - Postby ~DJ~ » 09 Jul 2012, 14:37


duuuuuuude that's so wrong.

don't hide your crosshair, don't do nuttin'
just type this command:
showhud false

and when you're done, type this:
showhud true

pppsttttttt


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Re: The Official [FGS] Beta Map Feedback Thread - Postby [DXA]avatar » 09 Jul 2012, 16:27


~DJ~ wrote:duuuuuuude that's so wrong.

don't hide your crosshair, don't do nuttin'
just type this command:
showhud false

and when you're done, type this:
showhud true

pppsttttttt


pro :D!


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Re: The Official [FGS] Beta Map Feedback Thread - Postby Psycho » 09 Jul 2012, 16:36


http://www.imagocentre.com

is the best. Tho it's getting a little makeover atm


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Re: The Official [FGS] Beta Map Feedback Thread - Postby chin.democ. » 22 Jul 2012, 15:07


Just found a bug on Siberia, one shot shows the bug and the other shows the location of the bug.
Attachments
Shot0021.jpg
Shot0020.jpg


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Re: The Official [FGS] Beta Map Feedback Thread - Postby anax » 22 Jul 2012, 17:00


LOL wut. off vertex clip hax!

looks like i'll have to rebuild.


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Re: The Official [FGS] Beta Map Feedback Thread - Postby ShadowRunner » 24 Jul 2012, 20:15


With stuff like this, you can always try just changing solidity or moving 4 units before deleting them and rebuilding them.


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Re: The Official [FGS] Beta Map Feedback Thread - Postby jager774 » 25 Jul 2012, 12:14


i didnt see yard8 and siberia yet , but i liked the others, specially turnpike


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Re: The Official [FGS] Beta Map Feedback Thread - Postby chin.democ. » 25 Jul 2012, 12:30


Glad you like Turnpike, I should have the pre-final beta ready within a week. This will basically be the finished version so I'll need feedback before giving the map the finalised name of DXMP_Turnpike.


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Re: The Official [FGS] Beta Map Feedback Thread - Postby [FGS]Chees » 31 Jul 2012, 21:54


DX_Studios is nearly ready for Beta release this month. I've added more detail to the map, changed the spawn room door to a double door (one way only) and a few other small changes. Skybox yet to redo. If anyone can post here changes that should be made before the release that would be great thanks :-D
Attachments
dxs2.jpg
a random shot
dxs1.jpg
and another


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StrangeDocks beta bug - Postby anax » 06 Aug 2012, 07:36


i look forward to playing the updated version and hopefully this tnt error will be fixed.

they're invincible and copy themselves if you try to pick them up...
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Did the feedback thread for beta maps get erased by the rollbacks!!??


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