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Latest Footage (CDXv5 Showcase)


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RodNeySaLaMi
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Latest Footage (CDXv5 Showcase) - Postby RodNeySaLaMi » 15 Nov 2019, 10:05


Here's some online footage of Cozmo's latest versions of CDXv5. The weapons are rebalanced for LAN-like gameplay, reduced lag for high pingers, and the complete elimination of the need to lead shots to hit an opponent.


https://www.youtube.com/watch?v=RzkI2AQ ... ex=11&t=2s

https://www.youtube.com/watch?v=BKxW1kO ... dex=4&t=0s


UPDATE: An even newer version that includes Low Tech weapons is now online at [FGS]WunderLand!


Kojak~Spifo wrote: You know amidst all the nonsense, Darko actually has a point.l The game was originally played with no more than 60 fps if that back in the old days. Nobody had renderers that could go to 100 fps back then it was a big deal to get 60 in 2002. So I think newer players just take high fps from other games for granted, but DX doesn't have a ways to properly compensate clientside vs serverside framerates and speed.

smell the glove
RodNeySaLaMi
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Re: Latest Footage (CDXv5 Showcase) - Postby RodNeySaLaMi » 24 Nov 2019, 09:25


wow this forum is spamt


Kojak~Spifo wrote: You know amidst all the nonsense, Darko actually has a point.l The game was originally played with no more than 60 fps if that back in the old days. Nobody had renderers that could go to 100 fps back then it was a big deal to get 60 in 2002. So I think newer players just take high fps from other games for granted, but DX doesn't have a ways to properly compensate clientside vs serverside framerates and speed.

smell the glove


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