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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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incl. Aphrodesiac.umx, DXSG_Area51Bunker_V2, SG_Mod.u and SG_STUFF.u
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Last edited by IchoTolot on 26 Oct 2005, 18:59, edited 3 times in total.
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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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incl. aphrodesiac2.umx, DXSG-Server_starter.bat, DXSG_Area51Bunker_V3_152, FLKeypad3.u, SG_MOD152.int, SG_Mod152.u and SG_STUFF.u
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~][FGS][Nobody~
Illuminated
Posts: 5359 Joined: 26 Oct 2005, 16:59 Location: Schland! Nationality:
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ok, that is the second map with ring-transporters
this time in the new bigger base is a stargate room with a stargate too
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NEON 725
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- by NEON 725 » 17 Nov 2005, 01:16
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I see files that you don't normally get with the maps, how do I install them?
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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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Copy...
...the *.dx in your Maps folder
...the *.bat, *.u, *.int and in your System folder
...the *.utx in you Textures folder
...the *.umx in your Music folder
...the *.uax in your Sounds folder
PS: Why do you not read the ReadMe.txt?
pi/100*1337=42
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jay
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i need help i am looking 4 stargate maps but where can i get it
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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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here are all Stargatemaps ... they are made by Nobody ... register for download
pi/100*1337=42
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IchoTolot
invisible in background
Posts: 1935 Joined: 22 Feb 2005, 19:38 Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
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pi/100*1337=42
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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[A]Nobody has actually completed the Ring Transporter work on this map.
Thanks also to the hard work of [DXC]Atlantis and 3hrs remote assistance, we could finally open the map on my computer. Finally, thanks also to those DXMS, [FGS] and [A] members who helped on this...
And in the meantime, look forwards to a new kind of DXSG map coming soon... DXSG_Orbital
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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These maps will be hosted with series 1 SG maps on the new [FGS]SG Server.
To play these maps without FGS server download: download and install as instructed.
Download the attachment on this page and also make sure you have the weapons downloaded too.
To host these maps: Download and install the Series 1 maps, which come with all SG files.
http://dxfactory.freeforums.org/viewtopic.php?p=856#856
Then install series 2 maps.
SERIES 2 MAPS
DXSG_A51-TheDayAfter_RC1
http://www.badongo.com/file/4141088
DXSG_Orbital_Beta006
http://www.badongo.com/file/4141154
DXSG_CMD-TheDayAfter_Beta0
DXSG_Dockside_Beta0
Instructions:
Place all .dx in your map folder
Place all .u in your system folder
Place all .utx in your texture folder
Place all .umx in your music folder
If you get a version mismatch, delete the file from folder and rejoin server.
Area 51 The Day After - requires C[A]t's DualMP5kFIX .u in system folder
Orbital BETA006 - requires C[A]t's Gaussgun .u in system folder
Download the weapons here: http://dxfactory.freeforums.org/viewtopic.php?t=189
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Last edited by ShadowRunner on 24 Aug 2007, 09:03, edited 2 times in total.
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