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Magus
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DXMP_Scoutzknivez - Postby Magus » 09 Jun 2006, 00:42


Yep, my take on the Counter-Strike camper's classic map.

The early version was plagued by the biggest BSP error ever seen, but I soon fixed that, and now it's open for anyone.

NOTE: For those of you who host using ModifyZoneInfo mutator in DXMTL, set 'bChangeNonStandardZones' to 'False' so that the modified gravity in this map can be preserved.


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- Postby IchoTolot » 09 Jun 2006, 07:16


with Altfire we have no Knives :fiesmessa: but Happy Shooting :kenny:





:hehe:


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- Postby Magus » 09 Jun 2006, 10:01


So it's all grav rifles? That's a bit disconcerting, cos last time I checked the grav rifle was taken out...


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- Postby ShadowRunner » 09 Jun 2006, 15:59


LOL - a suicide knife map...
how am I supposed to "camp" with a knife that is gonna kill me too,
when the other guy explodes?

Suggestion: pistols or darts


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- Postby IchoTolot » 09 Jun 2006, 17:44


Magus wrote:So it's all grav rifles? That's a bit disconcerting, cos last time I checked the grav rifle was taken out...



Energy Rifles :twisted:



PS: Grav is Plasma


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- Postby ShadowRunner » 09 Jun 2006, 19:12


haha I was just going to ask about Plasma...

Stealth = beretta, gep = blade launcher...
What would I choose to get Enforcer?

I'm going to DL it now and have a look the wizardry...


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- Postby Magus » 09 Jun 2006, 20:58


Oops, forgot the fact Icho uses NukeDeath. Why, though? I like being able to pick up people's dead bodies, sometimes they leave their med behind and I usually need it.

Oh, and ShadowRunner, I wouldn't expect too much - for this piece I wanted to stick to the original CS layout rather than go for something fancy. If you've seen the CS version, you'll appreciate the similarity.


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- Postby ShadowRunner » 09 Jun 2006, 22:08


I havent got round to opening yet, got some serious probs with DX and the engine after re-installing, something doesnt look right when I'm playing...

But yes I think I played this CS map in China, is there a waterzone?


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- Postby Magus » 09 Jun 2006, 22:38


No, there's no water.


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- Postby ShadowRunner » 17 Jun 2006, 06:17


I didn't recognise the map, it's obviously not popular in China.

It is a really good choice of yours I think, it's great to fight on I think, rooms, windows, roofs, corners, stairs, walkways, bridges etc, all kinds of tactical situations, but the hard discipline of energy rifles only, how I cried for my beretta...

Shame some dork was altfiring like a machine gun on it though,(lionheart/viper?) [DXC]Ice, who is that guy, he cant be that good.
Hes either the new owner of DX, or an aimbotter who is clever enough to switch off sometimes...Errm and how do you altfire without typing?

But a dam good map Magus...gets my vote, good fight...


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- Postby m45t3rs4d0w8 » 18 Jun 2006, 03:28


As much as i'd rather slit my throat with all those knives I have to say
it is an excellent map. This style of map is alike to my style of playing.


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- Postby Magus » 21 Jun 2006, 14:59


ShadowRunner wrote:Errm and how do you altfire without typing?


Bind something to the 'AltFire' command. I have two INIs, one with standard DX controls, one with AltFire on RMB and Open doors and metabolic end product moved to the 'E' key (where Speed aug usually sits, cos AltFire is 0-aug


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- Postby Magus » 21 Jun 2006, 15:21


ShadowRunner wrote:What would I choose to get Enforcer?


I think it's the Sawn-Off...


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- Postby ShadowRunner » 29 Jun 2006, 23:20


doors and metabolic end product moved to the 'E' key


typing error by any chance?

How close to the CS map is it?
I was whining for an ammo crate or rifle on the roofs... or a medbot...


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- Postby Magus » 01 Jul 2006, 14:04


ShadowRunner... you misunderstand me...

Magus wrote:Open doors and metabolic end product moved to the 'E' key


Another example of you twisting words to try and make an example.

And for your information, there are actually NO ammo sources in the CS version of the map - so you're lucky to get any ammocrates at all.


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