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Sharpshooter Gametype v1.5 Download (Update 10/27)


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chin.democ.
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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby chin.democ. » 02 Jul 2013, 20:58


Jager did defy donate the map to the community or give you permission to edit his work?

Also a tip: never assume a map is complete, always you a beta extension to the map name to avoid having to use a number to cover up your blunders. Since I never hosted the original map you posted, can I rename map "DXSS_Park2" to "DXSS_Park?"


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby Vexus » 03 Jul 2013, 07:36


chin.democ. wrote:Jager did defy donate the map to the community or give you permission to edit his work?

Also a tip: never assume a map is complete, always you a beta extension to the map name to avoid having to use a number to cover up your blunders. Since I never hosted the original map you posted, can I rename map "DXSS_Park2" to "DXSS_Park?"


I doubt it, I'm the only one who ever was given permission to work on his mod/maps etc. (that I know of... maybe epickarkian)


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby jager774 » 03 Jul 2013, 19:11


Vexus wrote:
I doubt it, I'm the only one who ever was given permission

Would i have the map without permission to edit it? NO.
Do I have the permission then? YES.
He sent me the map on skype a while back, I think last year.


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby Vexus » 04 Jul 2013, 00:11


Ok, chillin. I believe you.


ShadowRunner wrote:lolz, the mayhem of this thread is huge...

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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby jager774 » 04 Jul 2013, 00:24


I can't chill, my rank says it all.


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby Vexus » 04 Jul 2013, 00:45


I'm not telling you to chill. I'm from California. Chillin means cool, like ok, acceptable, alright, etc.


ShadowRunner wrote:lolz, the mayhem of this thread is huge...

~][FGS][Nobody~ wrote:Is there anything I can put in your mouth to make you stop talking rubbish? :-s

anax wrote:wow you are amazing. like this woman
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[FGS]Kalman wrote:Lol I thought for 2-3 months everybody talks like a sir here, then I realised it's the forum's censorship

~][FGS][Nobody~ wrote:Oh my god.. why are small minded people just so... SMALL MINDED! ](*,)
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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby jager774 » 04 Jul 2013, 11:02


Okay :-D


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby Tidus » 07 Jul 2013, 18:11


Im just wondering, if the bug is fixed, that allowed players to keep the nightvision from "Railgun" and "Gravity Gun" after scoping and the weapons switched.

I had it serval times and gave me an huge advantage to others.


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby ~DJ~ » 07 Jul 2013, 18:23


I think so, yeah, he says that over here:
http://www.deusexonline.com/

or uh I guess it says in the first page. :oops:

Though however, scope is fixed, what about the Railgun glitch thing? that got took care of too right? :o


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Re: Sharpshooter Gametype v1.23 Download (Update 7/1) - Postby atrey65789 » 08 Jul 2013, 18:29


I think so,

Ok, did you just say that the scope bug wasn't fixed but then you just said it was fixed?

Is it still occuring or not? lol


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Re: Sharpshooter Gametype v1.3 Download (Update 7/8) - Postby jager774 » 15 Jul 2013, 13:47


Ah you added tnm and hdtp stuff too, cool :-D

I found several bugs, maybe its serverside (im hosting it, paid server)
maybe its just me.
:
-The HDTP fire extinguisher can't be reloaded, but it still has 3 clips
-The TNM Mine can't be placed?!
-When I die and respawn, I don't have any ammo, but the weapons.
-I cant even equip trestkon's dual pistols
-When i get the daikatana, the belticon is the same as the dual pistols', but it can be equipped, still, the model doesnt show up.
-The Phat rifle doesnt do what it should, it acts as a normal rifle.
-The tranqmine doesn't show up either, it just spawns a really short laser after a delay
-The HDTP fire extinguisher doesn't do anything at all
-When i should get a Throwing Spork/Foon, It's not giving me the weapon, only the ammo.


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Re: Sharpshooter Gametype v1.3 Download (Update 7/8) - Postby Vexus » 15 Jul 2013, 23:54


I know that the phat rifle requires some extra tweaking in order to be used properly. "phat" or "fat" damage type doesn't exist in normal deus ex.


ShadowRunner wrote:lolz, the mayhem of this thread is huge...

~][FGS][Nobody~ wrote:Is there anything I can put in your mouth to make you stop talking rubbish? :-s

anax wrote:wow you are amazing. like this woman
http://www.youtube.com/watch?v=bl4B9NA-NLE

[FGS]Kalman wrote:Lol I thought for 2-3 months everybody talks like a sir here, then I realised it's the forum's censorship

~][FGS][Nobody~ wrote:Oh my god.. why are small minded people just so... SMALL MINDED! ](*,)
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Re: Sharpshooter Gametype v1.3 Download (Update 7/8) - Postby atrey65789 » 21 Jul 2013, 05:14


I will take note... and Actually the weapons that I have problems with I will take out because the sharpshooter package went from being 50 kb to 35 megs lol


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Re: Sharpshooter Gametype v1.3 Download (Update 7/8) - Postby Vexus » 22 Jul 2013, 13:04


atrey65789 wrote:I will take note... and Actually the weapons that I have problems with I will take out because the sharpshooter package went from being 50 kb to 35 megs lol

Maybe make the weapons part of a different package, that way you don't have to download 35mb of stuff every sharpshooter update.


ShadowRunner wrote:lolz, the mayhem of this thread is huge...

~][FGS][Nobody~ wrote:Is there anything I can put in your mouth to make you stop talking rubbish? :-s

anax wrote:wow you are amazing. like this woman
http://www.youtube.com/watch?v=bl4B9NA-NLE

[FGS]Kalman wrote:Lol I thought for 2-3 months everybody talks like a sir here, then I realised it's the forum's censorship

~][FGS][Nobody~ wrote:Oh my god.. why are small minded people just so... SMALL MINDED! ](*,)
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Re: Sharpshooter Gametype v1.3 Download (Update 7/8) - Postby ~][FGS][Nobody~ » 22 Jul 2013, 13:16


Vexus wrote:Maybe make the weapons part of a different package, that way you don't have to download 35mb of stuff every sharpshooter update.
+1

I'd generally split ressources and source code. :)


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