Ported UT Maps

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atrey65789
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Ported UT Maps

Post by atrey65789 »

Been a while, but I have still been doing stuff here and there, but mainly for Hatchet.


Anyways... I ported over some UT99 maps in about 5 minutes, took a little stroll around. Pretty Enjoyable.

Image

Image




I'll probably host my sharpshooter mod on a server again and try to get a match going with anyone here if interested.
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Re: Ported UT Maps

Post by ~][FGS][Nobody~ »

Cool! :)
Unfortunately, the pictures aren't loading inline :-k
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atrey65789
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Re: Ported UT Maps

Post by atrey65789 »

~][FGS][Nobody~ wrote:Cool! :)
Unfortunately, the pictures aren't loading inline :-k

I saw that too, I believe I fixed it. Can you see them?
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Re: Ported UT Maps

Post by ~][FGS][Nobody~ »

Yeah, now it works :matrix:
Nobody is perfect...
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ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting :)
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
atrey65789
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Re: Ported UT Maps

Post by atrey65789 »

I did this one, (Sesmar), Turbine and Tempest so far... I will do more.


What do ya say? You up for some Sharpshooter in the near future with UT maps?
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ShadowRunner
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Re: Ported UT Maps

Post by ShadowRunner »

Wow they look great.

Would love to tear them apart in SDK one day too, steal bits lol.
atrey65789
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Re: Ported UT Maps

Post by atrey65789 »

Have done about 10 or 12 more since this. Wish I thought of doing this earlier.
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