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[FGS]Kalman
Throne/6G
Posts: 939 Joined: 20 Aug 2010, 15:52 Location: 9th circle of hell Nationality:
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Hi! I was working on this map more than 1 month, I think it's complete. It's based on Osama bin Laden's Hideout Compound located in Abbottabad. Thanks for the help Chinny. Edit: I fixed the mover's tag Edit2: Changed the skybox Edit3: Falling weapons fixed, I hope it's ok now :|
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Last edited by [FGS]Kalman on 26 Oct 2011, 14:41, edited 3 times in total.
deadmau5 is Canada's apology for Justin Bieber!!
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chin.democ.
chinny!
Posts: 2859 Joined: 10 Aug 2006, 17:19 Location: London Nationality:
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Looks great Kalman, I like the atmosphere of the map, I like the trees you have out around the edges of the map. The map has more decoration now and feels more real a location, it's busy now and looks great. The double door is much better than the old one, and I like the dramatic lighting and the blue flashing light. Some will complain that it is too dark in places (probably could do with a light where all the crates are), and one thing I spotted is that two cabinet movers are tagged the same (both as sm_door1) so both will open at the same time if you unlocked one, so simply change one of the tags. Would love to host this on a 0 aug server in the future for sure, it has nice places to hide and sneak about and is not too open which is really cool and should make it a decent map to play augs/non augs, good work and keep the maps coming!
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Poor
Power/3D
Posts: 288 Joined: 02 Jan 2011, 22:39 Nationality:
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I always thought Osama's hideout would make a great map.
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~DJ~
Teh 1337'
Posts: 2647 Joined: 29 Jun 2008, 13:18
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wow look he was right in the middle of new york city
That Resident Evil Mod———— ~][FGS][Nobody~ wrote:DONT SEARCH WORDS ON GOOGLE WITHOUT TINKING
~[FGS]SaSQuATcH~ wrote:you+serious=error
chin.democ. wrote:It's just what you're doing with your right hand that worries me....
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~[FGS]SaSQuATcH~
Posts: 3629 Joined: 04 Jun 2008, 12:21
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~DJ~ wrote:wow look he was right in the middle of new york city
LOL I noticed this too last night, Kalman I think you should use CMD or A51 skybox, they're pretty cool and you could add surrounding mountains manually to the skybox itself. Shouldn't take long.
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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Check the skybox in DXMP_Ratesc, fairly mountainous.
There are some UT textures too that are mountainous, but the Skybox in Ratesc is perfect. Will make a good guide.
I was thinking, I'd like to add the HR weps by Clyzm to a version and host it please. SEAL weps like UMP etc.
Last edited by ShadowRunner on 25 Oct 2011, 11:18, edited 1 time in total.
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