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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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As I said, 3rd map, you're going to overtake Chinny and I. That's the whole point and I'll be happy to see it. As I said, 2006 and 2007 not many people made many maps, except myself. I made 40-70 by that point and was experimenting a lot with different types of map, so alot of the maps seem less in quality than today's maps. Thing is, players don't see maps in the same way as mappers do. Mappers tend to judge a map via SDK rather than seeing how the player enjoys it. Which is why you can not please everyone in one map ever and why servers will host at least 2 or 3 of the default maps. There's your BSP error. Congratulations on the smallest BSP error I've ever seen. The BSP is not the problem, it's the bug. Now I'm pretty sure, you don't need to move the whole scaffolding, but only the edge of the diagonal support that in 2D view, is seemingly not quite where it needs to be. Also I notice something blue near the pink lol... try making the floor semi, it might work. but first I would move the diagonal support a little, up vertically or closer to the 16 grid line.
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atrey65789
Virtue/4E
Posts: 512 Joined: 21 Jan 2012, 15:27
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Just....... Wow....
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ShadowRunner
It's over 5000!
Posts: 6970 Joined: 28 Feb 2006, 21:07 Nationality:
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Ah cool, will check inbox. So the [unlocked] bug has gone then I hope. Great stuff, you can enter the competition now You're doing really well, it reminds me of the later DXMS maps and those guys mapped 5? map packs. So good effort and great start.
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[FGS]Chees
Cherub/7H
Posts: 1192 Joined: 13 Nov 2011, 15:37 Location: UK Nationality:
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Ok so it's been hosted more than a week... whats your feed back on this map? Apart from 1.The bug 2.The smallest BSP in history 3.Lights on the upper sections. 4. Block player for the outer edges. anything else? I think this map given the size of it is best suited to Nobody's 0-Grav server... yay or nay?
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anax
Throne/6G
Posts: 942 Joined: 11 Apr 2012, 23:06 Location: England Nationality:
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it should be easy to fix if you don't have anything solid cutting across another solid brush and also by setting up vertexes so they lie precisely on the 1.0 grid
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
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anax
Throne/6G
Posts: 942 Joined: 11 Apr 2012, 23:06 Location: England Nationality:
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but it's not 0 grav yo, players fall eventually. I like the map, but probs too large for 0-aug hence why its goin to Altfire heh. when I'm all done with my 2mb challenge map and my other one I plan to get started on a large map too.
AKA Knifeworld on Discord etc. Frozen brains tell no tales!
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~][FGS][Nobody~
Illuminated
Posts: 5359 Joined: 26 Oct 2005, 16:59 Location: Schland! Nationality:
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Ah cool. Mind that the map must be versionized by now in order to avert version mismatches to the prior version. Also, I guess it's easier to call the server altfire server instead of 0-grav.. it might be confusing.
Nobody is perfect... ----------------------- ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with. ~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON! ~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
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