Map update FTW!

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anax
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Map update FTW!

Post by anax »

http://www2.zshare.ma/i46tyw3b827v

DXMP_Ikea (Second Beta)

- fix to BSP death bug.

- improved lighting.

- extra sounds.

- windows.

- skybox.

- a few extra crates.


Enjoy! :-D
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anax
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Re: Map update FTW!

Post by anax »

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chin.democ.
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Re: Map update FTW!

Post by chin.democ. »

Anax I can host this as DXMP_Ikea_beta1 as a beta 1 didn't exist before as it was a 2MB version. This means that the map will be hosted 100% of the time for map feedback and bug testng etc.

I think the biggest thing the map needs is either wider spawn doorways or a second spawn exit door.
anax
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Re: Map update FTW!

Post by anax »

yeah those are the priorities for the follow up version. Beta v2 or v3 depending on how we look at it. :)
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Re: Map update FTW!

Post by Cozmo »

Awesome. Didn't think the map could be sexed up much more than it was. :-D

Those crates are a good addition, found it a bit tricky getting out of that spawn sometimes for enemies. New windows + daytime lighting is especially cool.
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anax
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Re: Map update FTW!

Post by anax »

Daytime ftwz! hah I enjoyed breaking the trend of dark maps
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anax
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Re: Map update FTW!

Post by anax »

Second Update! UPLOAD TO SERVER NAO PLS

http://www2.zshare.ma/chjrlc6849h7

BETA v2.

- changed map name to: DXMP_Siberia.

- improved spawn exits ftw!

- fixed spawn points /playerstarts.

- other misc fixes to levelinfo item, valve actor and some textures.

- a few new lights in dark areas.
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chin.democ.
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Re: Map update FTW!

Post by chin.democ. »

Okay I'll call it DXMP_Siberia_beta1, great job. :smt023
anax
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Re: Map update FTW!

Post by anax »

ok lol! :-D but it's the same map so i'd name it dxmp_siberia_beta2 :o
map matters more than the name anyway...


i forgot to make one of the medbots invincible jaajaja

some gheigh bsp errors i noticed could rebuild it with different settings

will ad some details to the outside so it feels moar believable
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chin.democ.
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Re: Map update FTW!

Post by chin.democ. »

It just make things easier for me to name it beta1 hehe, okay look forward to seeing the next version soon then :P
anax
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Re: Map update FTW!

Post by anax »

yea, ty chinneh. :)
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Friedman
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Re: Map update FTW!

Post by Friedman »

dxmp_valve
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ShadowRunner
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Re: Map update FTW!

Post by ShadowRunner »

lolz.

Windows are lovely, original and realistic. I would think Chinny is right about spawns. Good job.
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