
Sharpshooter Map Preparation Ideas
Sharpshooter maps will be edited specifically for the Sharpshooter gametype and will have Sharpshooter prefix i.e. DXSS_CS-Office.
Maps will have player starts that are scattered around the map (seeing as the player spawns with weapons in hand there's no need for weapon racks, also having playerstarts spaced out the players don't spawn near each other as this is a deathmatch gametype), maps will also have at least one "free" medbot (Sharpshooter has no medkits and so I think it will give the maps a good point of interest - fighting over the medbot etc).
Maps will have the following items edited out (As they are useless);
Biobots and housings
Cabinets
Lockpicks
Medkits
Multitools
biocells
Weapon racks and weapons
gas grenades
emp grenades
he 20mm
lams
Any rooms that look empty after the above is edited out will be good areas to insert custom Sharpshooter textures.