The time is right for a suicide!
Kuchcik
Teh gravn00b
Posts: 2623 Joined: 25 Oct 2006, 20:42
Location: central europe shithole
Post
by Kuchcik » 25 Feb 2009, 18:56
not win
jpeg compression, hell yeah
{17}star
Angel/0A
Posts: 40 Joined: 02 Feb 2009, 20:19
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by {17}star » 25 Feb 2009, 19:22
that lower green text is almost unreadable
Kilian
Archangel/1B
Posts: 99 Joined: 14 Feb 2009, 22:30
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by Kilian » 25 Feb 2009, 19:24
lol green :P
~[FGS]SaSQuATcH~
Posts: 3605 Joined: 04 Jun 2008, 12:21
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by ~[FGS]SaSQuATcH~ » 25 Feb 2009, 20:39
Nice one Kuch, but it seems too..ahm.. simple?
Skil, I think yours contains a bit too many kinds of colours
Skilgannon
NoNameRANK
Posts: 1999 Joined: 18 Jul 2008, 13:27
Location: The First Dominion of the Unbeheld
Post
by Skilgannon » 25 Feb 2009, 22:27
Want more of a uniform colour scheme? Gimme some time, concert is tomorrow, so no work can be done.
And Kuch, it's reflecting........and? Your point is?
:
* Since when were you the one in control?
Kuchcik
Teh gravn00b
Posts: 2623 Joined: 25 Oct 2006, 20:42
Location: central europe shithole
Post
by Kuchcik » 25 Feb 2009, 23:49
And Kuch, it's reflecting........and? Your point is? Question
It's an artifact, an graphical error, cause of the jpeg compression.
Nice one Kuch, but it seems too..ahm.. simple? Embarassed
I don't like messy colours and shitloads of text if you mean that :P
Kothar
The Warbeast
Posts: 1375 Joined: 21 Feb 2006, 21:19
Location: The Depths of Hell
Post
by Kothar » 26 Feb 2009, 01:31
If your going to do a logo, Don't do anything bright and colorful. stick with darker colors and don't fill it up with random junk.
Skilgannon
NoNameRANK
Posts: 1999 Joined: 18 Jul 2008, 13:27
Location: The First Dominion of the Unbeheld
Post
by Skilgannon » 26 Feb 2009, 04:22
Kuchcik wrote: And Kuch, it's reflecting........and? Your point is? Question
It's an artifact, an graphical error, cause of the jpeg compression.
Wrong. It's the reflection parameter of the materials I applied in C4D to make the various elements shinier, otherwise they looked dull and flat. Nothing to do with jpeg compression at all.
All the elements are physically relative to each other, some are in front, others behind and to the side, which is why there is reflection. Also, there is some luminescence in the materials too, which makes them stand out in reflections even more.
Observe.
Attachments
explanation.JPG (160.75 KiB) Viewed 15189 times
* Since when were you the one in control?
IchoTolot
invisible in background
Posts: 1912 Joined: 22 Feb 2005, 19:38
Location: Quad 1,0,0 - 3rd Planet - 50.6909 North - 11.5947 South
Contact:
Post
by IchoTolot » 26 Feb 2009, 07:35
somewhat like this ?
Attachments
Logo1.png (13.27 KiB) Viewed 15190 times
pi/100*1337=42
~DJ~
Teh 1337'
Posts: 2608 Joined: 29 Jun 2008, 13:18
Post
by ~DJ~ » 26 Feb 2009, 09:28
ZOMG CONTEST?
Leik zomgz!
Okay, so i here's my try...
Download FGS.bmp from here
----
That image is import-able at SDK, so just download it and import through SDK.
In-game Preview:
~[FGS]Próphèt~
Cherub/7H
Posts: 1019 Joined: 06 Mar 2008, 21:23
Location: ...
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by ~[FGS]Próphèt~ » 26 Feb 2009, 12:53
very nice dj, but isn't it: *loving* German Servers ?
-What's the higher level if your metabolic end product ain't real?-
-The Earth is my whorehouse-
Skilgannon
NoNameRANK
Posts: 1999 Joined: 18 Jul 2008, 13:27
Location: The First Dominion of the Unbeheld
Post
by Skilgannon » 26 Feb 2009, 13:08
OMG!! Seriously upstaged. I might as well just crawl into a corner somewhere.
:lol: Nice one DJ. But yeah, it FGServer
s though mate.
* Since when were you the one in control?
Kothar
The Warbeast
Posts: 1375 Joined: 21 Feb 2006, 21:19
Location: The Depths of Hell
Post
by Kothar » 26 Feb 2009, 13:23
well Actually its not all that big of a problem that he left out the last s in servers
but yeah thats nice I like that one best
~[FGS]Próphèt~
Cherub/7H
Posts: 1019 Joined: 06 Mar 2008, 21:23
Location: ...
Post
by ~[FGS]Próphèt~ » 26 Feb 2009, 14:16
ye me too
but maybe add linky to forumy?
-What's the higher level if your metabolic end product ain't real?-
-The Earth is my whorehouse-
~DJ~
Teh 1337'
Posts: 2608 Joined: 29 Jun 2008, 13:18
Post
by ~DJ~ » 26 Feb 2009, 15:22
I Can add the S, and i'll make a linky one, but.. some day, not atm, i am coding at ATKMutator..