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Re: ALTFIRE SERVER GUIDELINES
Posted: 07 Jun 2010, 18:43
by ShadowRunner
Just like Stargate its a mystery...my target is before the end of July, seems I will have to make tac versions and altfire versions of the same maps and also *cough* sort out money owed to w00der. Its not going to be next week, but could be less than 7. To be honest I think when everything is ready, if you guys are close with your secret stuff which is secret and cant be discussed, it would be worth the wait to edit Abydos for that... would be mindblowing...
Re: ALTFIRE SERVER GUIDELINES
Posted: 07 Jun 2010, 20:26
by Skilgannon
Keep the Beretta, please please please keep the Beretta! Pretty please?
Re: ALTFIRE SERVER GUIDELINES
Posted: 07 Jun 2010, 21:30
by Jima B
It'd be cool if a new weapon could be added to the ranks.
Re: ALTFIRE SERVER GUIDELINES
Posted: 07 Jun 2010, 21:49
by ShadowRunner
fix nukedeath

which is sadly missed since 2006...
Re: ALTFIRE SERVER GUIDELINES
Posted: 07 Jun 2010, 22:27
by Tidus
ShadowRunner wrote:fix nukedeath

which is sadly missed since 2006...
Nukedeath is not so good.. No Medkits after killing ppl =P.
How about fixing the weapons, so maybe a Tnag.V2 ore somethink?
Gives Beretta, Pulsegun and maybe Shotty less Damage.
Isnt that possible? i think it is but i dont know how

Re: ALTFIRE SERVER GUIDELINES
Posted: 08 Jun 2010, 00:07
by Fear
Pulse should be less damage, the altfire shotgun should maybe be the same speed as regular but slightly better damage or something, the whole fast shooting thing is ridiculous
Re: ALTFIRE SERVER GUIDELINES
Posted: 08 Jun 2010, 00:40
by Jima B
Fear wrote:Pulse should be less damage, the altfire shotgun should maybe be the same speed as regular but slightly better damage or something, the whole fast shooting thing is ridiculous
I love it, but people tend to have to get very close for me to be able to use it.
At mid range, the vaccum rifle still slaughters it, and the shock rifle is a bit of an all rounder. The shotgun is a close-range only weapon, and when the pulsegun is still around, the shotgun is by far the lesser of two evils.
EDIT
I was talking about the shotgun there by the way. <_>
Re: ALTFIRE SERVER GUIDELINES
Posted: 08 Jun 2010, 21:21
by Skilgannon
ShadowRunner wrote:fix nukedeath

which is sadly missed since 2006...
Wasn't nukedeath on the server only a few months ago? (back end of last year I think...)
Re: ALTFIRE SERVER GUIDELINES
Posted: 09 Jun 2010, 00:29
by ~][FGS][Nobody~
Nukedeath was removed because some people started crying about it.
Anyway...
I like those rules.. at least the most.
I'm just wondering how they should be enforced.
One thing is, we don't have so many members that are on the server all the time.
Another thing is.. we may not administrate the server empty.
Also.. I agree.. Administrators that lambug and kick players that "remove" the lams are unacceptable.
The admin password stayed for a long time. It will be changed within the next days. A new administration team will be set up.
Good evening folks, I need to go to bed now.
Re: ALTFIRE SERVER GUIDELINES
Posted: 09 Jun 2010, 21:25
by Skilgannon
I'd ask if you were taking on outsiders for admin, but I barely play anymore anyway...