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Re: DXMP_Temple_of_Concordia
Posted: 27 Feb 2012, 07:02
by [FGS]Kalman
What is the story of the map?

How did the player get to the map?
Re: DXMP_Temple_of_Concordia
Posted: 27 Feb 2012, 22:43
by ShadowRunner
Well chees, seem it's going from Costa_Concordia to Temple of Concordia. As I said before, it's your third map and it's looking already like one of the better DXMS maps.
@ Kalman, it's a Roman temple in Aggrigento, Italy. It's at the top of the hill. Chees map is pretty identical except some rubble and some vegetation.
Re: DXMP_Temple_of_Concordia
Posted: 28 Feb 2012, 03:03
by [FGS]Chees
Costa_Concordia, Lmao Shadow. I did actually think about making that map
@ Kalman. I was going to say they arrived by camel! but think Shadow said it better.
Anyone have a very very drunk Camel I can use that randomly walks about and eats players at will? (only killable with a flying chicken from a crossbow?

I feel a comedy mod and map 'Hot Shots' style is in order

Re: DXMP_Temple_of_Concordia
Posted: 28 Feb 2012, 03:09
by ~][FGS][Nobody~
I think DJ is the best man for giving you advice on the camel-chicken thing!

Re: DXMP_Temple_of_Concordia
Posted: 28 Feb 2012, 12:39
by ShadowRunner
Camels = politics
I can see some idiot mapper making a very sick map like DXMP_Fallujah etc.
Shame really, camels would be awesome. Especially in cagematch.
If you do make them, can players have option to ride them please. Alliances etc.
Re: DXMP_Temple_of_Concordia
Posted: 28 Feb 2012, 13:27
by [FGS]Kalman
Camels in alliances wtf