
Yeah, DXAG is a great gateway to learning augs, and tbh mods are cool, we just need enough players to fit each game type.
He's 0auger who wasn't afraid of competitive aug match. He played in war vs [T] (as Alpha member I think??) and thats higher profile aug war than what Ive ever had. He played very good, too, considering. Something to rub under Jean's nose, imo@Masta - I thought you were an augger? Not to harp on but we have:
This is easy to visualize as a "scary" challenge in a map, thanks for the info.synthetic wrote:
For small example: we have aug that protects against EMP and poison, so why not add some valuable pickups to a near-death gas or severe EMP zone? Similar deal with aqualung and water zones. And there are other ideas, too.
Poor is creating all kinds of security metabolic end product these days, cameras that can tell if you smoke weed or not. Radar Trans could come in to it's own easily in the future, no need for turrets, there's cameras, alarms, angry security bots and other door security that could be made.Radar trans is heavily under-used, but I am not too sure that filling the map with million turrets is the ideal solution for players' preference.
He's 0auger who wasn't afraid of competitive aug match. He played in war vs [T] (as Alpha member I think??) and thats higher profile aug war than what Ive ever had. He played very good, too, considering. Something to rub under Jean's nose, imo@Masta - I thought you were an augger? Not to harp on but we have: