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Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 22 Sep 2011, 06:39
by Kaiden
Probably the easiest solution would be to add some kind of weapon to the spawn that only hurts furniture and not players /shrug. Although then they would just cover that up with furniture too D:
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 22 Sep 2011, 16:03
by chin.democ.
I've banned JerryMice, there's been no blocking of the hospital so far to my knowledge.

Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 22 Sep 2011, 17:17
by [FGS]Kalman
ScrewGravity asked me to reset the map, I did it (servertravelling to Cozmo_RPG_v2_093), because there weren't any players outside of hospital and there were a lot of couches, so it was impossible to get out.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 23 Sep 2011, 07:15
by Poor
chin.democ. wrote:I've banned JerryMice, there's been no blocking of the hospital so far to my knowledge.

He has a dynamic IP so he can evade bans. Now he is blocking the hospital exit and being idle in the server so no one can claim the furniture and there is no way to get a weapon to break them

.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 23 Sep 2011, 09:45
by Player_101
I was in cozmo earlier tonight and I was cloaked and fallowing "poor" Around and he collected many couches from the furniture store and went straight to the spawn area and spammed them out. The exit has been blocked with these couches for several hours ever since. there was another occasion where I saw him do the same thing but this poor had strange bars on each side of his name.
When I asked poor what he was doing he said "blocking the way" I then asked why and he said "so people will come to my cage match" (whatever that means) then he left.
I was actually goggling how to get rid of them because I like to pass time on RPG when I found this topic.
and yes my name is Player, I am pretty new and I just play to play, not to meet people.
Hope you can get this problem sorted out.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 23 Sep 2011, 15:26
by Poor
Poster is obviously Jerry

Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 23 Sep 2011, 15:39
by ~DJ~
No, infact.. It's probably an honest player defining his findings ingame on a pleasant game, till people like you show up, Poor.
There's a special place in hell for people like you. This case is going to be investigated further but we know the result... so after much conclusion there isn't going to be any IP checking or any examinations. You're now banned.
just KIDDING LULZ
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 23 Sep 2011, 18:38
by chin.democ.
I think Poor should hang for this tbh, I thought I could trust the guy but he is clearly a terrorist.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 24 Sep 2011, 07:30
by Kaiden
Looking at the serverlist the map seems to be on smuggler, can't you just remove that from the maplist or whatever so it doesn't revert back to it after crashes?
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 24 Sep 2011, 14:18
by chin.democ.
I wish I could but the command line includes Smuggler and is very complicated to change, I'll be more than happy to change it if anyone has any advice.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 24 Sep 2011, 18:09
by ~DJ~
..why does commandline have smuggler?
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 24 Sep 2011, 22:00
by ~][FGS][Nobody~
I already offered my help but it was not taken.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 24 Sep 2011, 22:54
by chin.democ.
Must of missed that.

Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 25 Sep 2011, 10:31
by [FGS]Kalman
The Smuggler is in the commandline by default, isn't it?
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 25 Sep 2011, 11:54
by chin.democ.
Yup.
We can start a private thread to discuss further if anyone wishes.