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Posted: 07 Apr 2009, 01:23
by ~DJ~
What language is this program is/was codded or is in being codded....?

Posted: 07 Apr 2009, 04:38
by ~Sanguine{DXA}Rose~
Skilgannon wrote:Thank you anihex for turning this topic back where it belongs. Can we have that storm edited out plz?
Its relevant due to its never being released and the reason why.

@~DJ~
It is in C code, the code is about 1,000+ lines. It is 100% independent code from
Unreal. All the functions and how the Gamespy protocal works is well in the code
and not hidden in the *metabolic end product way out* unreal property library.

When the GameSpy server does go down for this wretched game there is only
a beta msl and the rest hosted using Unreal for a MSL will just fuckup and be
venerable to a dozen types of attacks. This was the point of this project, to
create a independent and stable MSL for when GameSpy goes down.

I see no reason to release it because no one is man enough to stand up to RTK,
specifically the people that know what happened. I want no part of a community
where blaming the easiest person is ok and even if they knew who it was allow
them to be blamed.

This is were the moral standard of dx is at.

It's metabolic end product.

Posted: 07 Apr 2009, 10:31
by [FGS]Hawk
[DXA]Sanguine wrote:
@~DJ~

[...]

When the GameSpy server does go down for this wretched game there is only
a beta msl and the rest hosted using Unreal for a MSL will just fuckup and be
venerable to a dozen types of attacks. This was the point of this project, to
create a independent and stable MSL for when GameSpy goes down.

[...]
There is still master.dxmp.net ;-)

Posted: 07 Apr 2009, 21:12
by ~[FGS]SaSQuATcH~
~Topic split, find new topic HERE~

Posted: 08 Apr 2009, 06:21
by ~Sanguine{DXA}Rose~
Greetings,
GameSpy MSL uses a variation of ARC4 for its authentication. As with my code now
I have not included the KSA to generate the game keys due to it being proprietorial
code. Instead I have included the GameType keys pre-generated. It is a 256-bit
key used per game name.

The MSL code will be released but the DeusEx Key will not be present. I will be
releasing this to the Unreal community considering Gamespy killed their MSL.

What this means summary:
This is no long a DX project, DX will not be compatible nor will ever be.

Thank you my children,
~Sanguine~

Posted: 08 Apr 2009, 20:57
by Hammer[HK]Time!
What's all this rubbish about standing up to RTK? I haven't had the patience to read through every post in this thread but I fail to see how an entire community is being bullied by a gang of inept short bus kids.

Posted: 08 Apr 2009, 21:03
by SPAZ ROFELZ
Nobody is man enough to stick it to RTK? Dude, since when did RTK play any role in DX other than slot fillers in a 0 aug game. They are what we auggers know as a "free streak".

You guys need to grow a pair. It's only RTK.

Posted: 09 Apr 2009, 10:41
by Fear
lol...

Posted: 10 Apr 2009, 12:35
by ~Sanguine{DXA}Rose~
Original Data= 0x53 0x75 0x63 0x6B 0x20 0x6D 0x79 0x20 0x42 0x61 0x6C 0x6C 0x73
FARC4 called
0:Buff 0x53 ^ Key 0xC2 = 0x91
1:Buff 0x75 ^ Key 0xCF = 0xBA
2:Buff 0x63 ^ Key 0x74 = 0x17
3:Buff 0x6B ^ Key 0x25 = 0x4E
4:Buff 0x20 ^ Key 0xA5 = 0x85
5:Buff 0x6D ^ Key 0x97 = 0xFA
6:Buff 0x79 ^ Key 0x49 = 0x30
7:Buff 0x20 ^ Key 0xA7 = 0x87
8:Buff 0x42 ^ Key 0x49 = 0xB
9:Buff 0x61 ^ Key 0x83 = 0xE2
10:Buff 0x6C ^ Key 0x95 = 0xF9
11:Buff 0x6C ^ Key 0x43 = 0x2F
12:Buff 0x73 ^ Key 0xDD = 0xAE
done
FARC4 called
0:Buff 0x91 ^ Key 0xC2 = 0x53
1:Buff 0xBA ^ Key 0xCF = 0x75
2:Buff 0x17 ^ Key 0x74 = 0x63
3:Buff 0x4E ^ Key 0x25 = 0x6B
4:Buff 0x85 ^ Key 0xA5 = 0x20
5:Buff 0xFA ^ Key 0x97 = 0x6D
6:Buff 0x30 ^ Key 0x49 = 0x79
7:Buff 0x87 ^ Key 0xA7 = 0x20
8:Buff 0xB ^ Key 0x49 = 0x42
9:Buff 0xE2 ^ Key 0x83 = 0x61
10:Buff 0xF9 ^ Key 0x95 = 0x6C
11:Buff 0x2F ^ Key 0x43 = 0x6C
12:Buff 0xAE ^ Key 0xDD = 0x73
done
FARC4 Encryption successfull


I so pawn u allz :D

Posted: 13 Apr 2009, 19:30
by [FGS]Hawk
Bananasplit here: - BLAH

Re: Project: Independant MSL / Server Lister

Posted: 19 Apr 2009, 18:15
by ~Sanguine{DXA}Rose~
Image

It P4WNS!

Re: Project: Independant MSL / Server Lister

Posted: 19 Apr 2009, 22:21
by ~][FGS][Nobody~
ROFL at that obfuscated code picture... what's the point of it if you can see nothing? :D

Re: Project: Independant MSL / Server Lister

Posted: 19 Apr 2009, 22:25
by ~Sanguine{DXA}Rose~
~][FGS][Nobody~ wrote:ROFL at that obfuscated code picture... what's the point of it if you can see nothing? :D
If someone seen it, they might kream at its magnificence! :P

Re: Project: Independant MSL / Server Lister

Posted: 20 Apr 2009, 14:16
by Skilgannon
I thought the point was the line that said:

"And God Created Pointers and he saw that it was good"

:bwahaha:

Re: Project: Independant MSL / Server Lister

Posted: 20 Apr 2009, 17:26
by ~][FGS][Nobody~
Didn't even notice that. :bwahaha: