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Re: UT Chainsaw News

Posted: 26 Oct 2012, 14:59
by atrey65789
jager774 wrote:In my opinion, it perfect for altfire:D


Cool! I hope it happens!

Re: UT Chainsaw News

Posted: 26 Oct 2012, 15:00
by ShadowRunner
with or without nukedeath?

Re: UT Chainsaw News

Posted: 26 Oct 2012, 15:41
by atrey65789
I suppose without because the players will be getting really close to each other,.

Re: UT Chainsaw News

Posted: 26 Oct 2012, 16:03
by chin.democ.
ShadowRunner wrote:with or without nukedeath?


Didn't U2 sing that song?


Yeah without nukedeath is a must.

Re: UT Chainsaw News

Posted: 26 Oct 2012, 16:22
by ShadowRunner
Slight of aug and twist of blade
On a can of beans she makes me wait
And I wait without you...( in the server )

With or without nuke
With or without nuke

Through the scores we want chainsaw
You give it all but I want saw
And I'm waiting for you... (in the server)

Re: UT Chainsaw News

Posted: 26 Oct 2012, 18:15
by jager774

Re: UT Chainsaw News

Posted: 26 Oct 2012, 20:43
by chin.democ.
Is it a u package on it's own 'cause I'm very interested in this.

Re: UT Chainsaw News

Posted: 26 Oct 2012, 20:51
by ShadowRunner
Good job Jager, you two make a good team!

OK I am officially impressed, just tell me it works in MP.

This looks like ridiculous fun.

Re: UT Chainsaw News

Posted: 26 Oct 2012, 21:24
by atrey65789
ShadowRunner wrote:Good job Jager, you two make a good team!

OK I am officially impressed, just tell me it works in MP.

This looks like ridiculous fun.

ACTUALLY, I Patched it NOT to work in MP, BUT I added an Override feature so it would work.

Re: UT Chainsaw News

Posted: 26 Oct 2012, 22:24
by jager774
chin.democ. wrote:Is it a u package on it's own 'cause I'm very interested in this.
Atrey uses code protection, so we cant view or edit any of the codes he writes
thats why he has to make .u files for everything

Re: UT Chainsaw News

Posted: 26 Oct 2012, 23:26
by atrey65789
yep!

Re: UT Chainsaw News

Posted: 27 Oct 2012, 13:30
by ShadowRunner
Fair enough, but it's complicating things to make a password for MP. I feel in future, even if the community does preserve the password, it will be less simple to use. A password free chainsaw, like a normal wep, would have been better perhaps in future. SDK is time consuming enough, why a password?

Re: UT Chainsaw News

Posted: 27 Oct 2012, 14:24
by atrey65789
ShadowRunner wrote:why a password?

I don't want everybody hosting this... only specifics.

Re: UT Chainsaw News

Posted: 27 Oct 2012, 18:57
by Magus
That seems like a rather silly thing to do, if you ask me. Mod protection I can understand, but not actually letting people use it on their servers? What a waste.

Re: UT Chainsaw News

Posted: 27 Oct 2012, 19:14
by atrey65789
Not really, If I let everyone use it, they will use it and not give credit to creator, say that THEY made it, or other things...


I will let specific people host it, ya just need the password to override the Protection I made.