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Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 26 Sep 2011, 21:51
by CrazySpider
By The Way You guys need to make it so that when your in the spawn area you cant spawn couches I am not kiddign you need to do that right now man it is really getting on my nerves and they wont stop doing it they put the couched right infront of the door so you cant get out.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 27 Sep 2011, 00:03
by WarRabbit
I was able to get past the spawn area. Only four couches were there. So I went and destroyed them with a crowbar.
Only one player was there. He killed himself with a credit card (!?) after I entered the server.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 27 Sep 2011, 13:22
by ~[FGS]SaSQuATcH~
WarRabbit wrote:He killed himself with a credit card (!?)
ROFL

Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 27 Sep 2011, 18:56
by chin.democ.
~[FGS]SaSQuATcH~ wrote:WarRabbit wrote:He killed himself with a credit card (!?)
ROFL

Why am I getting all these possible suicide attempts with a credit card going through my head? It's almost enough to give me a sly chelsea smile!
Edit: THIS WAS MY 1337TH POST!!!!!!
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 02 Oct 2011, 17:58
by ShadowRunner
Chin blud.
I haz very nice PC and some time soon. Will find you and catch up on this. Am hungry and ready for ze mapping.
Since I am well behind loik, maybe will metabolic end product gas out some other new city that you can do what u want with.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 29 Oct 2011, 13:27
by ShadowRunner
ok so I noticed some small issues.
1. Can not join Police. Can't do anything at all to attract the thug's attention. Bullets either have no effect or wound him, but he does not react. I am failing to remember the admin password to restart server too.
2. In the slum vents near the unknown creature, a firebarrel is now on its side, the flames are shooting horizontally and it looks bad, it needs to be upright.
3. Prison and Slum prison doors, some kind of bsp error on them. Oh and police van inside is now concrete.
Otherwise, it's looking good. Not being able to join cops limits the areas you can visit though.
I was asked when Cozmo is releasing the new stuff, does anyone know?
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 29 Oct 2011, 14:07
by Kaiden
I can't even join :< Just stops on connecting to server. Cleared cache but that didn't help, can join any other server fine.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 29 Oct 2011, 14:36
by [FGS]Kalman
I know the admin password, I can restart the server
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 29 Oct 2011, 15:16
by Kaiden
It's fine now, thanks if you did restart it!
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 29 Oct 2011, 18:15
by [FGS]Kalman
Chinny restarted it, I didn't see the server, maybe it's crashed
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 30 Oct 2011, 12:30
by ShadowRunner
Seems ok now. I did eventually kill the thug, before restart, but there's no way a new guy would figure it out I think.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 13 Nov 2011, 20:08
by Kaiden
Fix spamming.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 13 Nov 2011, 22:37
by chin.democ.
Can't find the anti-spam, tried tweaking the ini but no joy.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 14 Nov 2011, 00:10
by Kaiden
That's cool, I don't play it that often but when I go on to check it out it's just annoying to have some person randomly spamming for 20 minutes non stop.
If they do it fast they get kicked instantly, if they leave half a second between lines it just doesn't boot them.
Re: Official CozmoRPGv2 feedback,suggestions & Discussion thread
Posted: 14 Nov 2011, 00:40
by ~][FGS][Nobody~
Sounds like we need a spam buster mutator.
