Re: DXSG_LibetyIsland
Posted: 20 May 2010, 15:35
LIAR.Darma wrote: About the edit button, I know that there is one but I always forgot to use it![]()
Strange because I use the edit button in others forums.
LIAR.Darma wrote: About the edit button, I know that there is one but I always forgot to use it![]()
Strange because I use the edit button in others forums.
Perhaps it's time we enhanced the hitscan weapons to actually fire projectiles. If this was possible, Snipers (and other rifles etc.) could be used to fire through warpzones. With this in mind, portals could be created and used with much more success in maps. Also, the actual stargates could be used to traverse between two different worlds and provide minimal problems, which would be interesting.Skilgannon wrote:Time for an Aperture Science map?Jima B wrote:Places inaccessable by foot would encourage the use of the portals... or at least harder to access places.
Nah, because then you couldn't see the other side, or shoot through it. Wouldn't look as crazyawesome or work as nicely.Skilgannon wrote:Can't you just use that texture I used in Main_Battle_Arena on a flat piece of geometry and stick a teleporter just in front of the gate? Would seem the logical solution....
WELL MAYBE THEN YOU SHOULD BE ABLE TO.Skilgannon wrote:But you can't see through the gates anyway........unless you stick your head past the EH.
What is wrong with them?Jima B wrote: Warpzones would, if fixed, still work better.
Hitscan weapons don't fire through them, I am to understand. D:~][FGS][Nobody~ wrote:What is wrong with them?Jima B wrote: Warpzones would, if fixed, still work better.
They work, though!
The idea was, making the rifles and stuff actually SHOOT bullets.~][FGS][Nobody~ wrote:That cannot be "fixed".
Unlike projectile weapons, the bullet weapons don't shoot actual bullets but use a ProcessTraceHit function.
That means, if there is no actual line between you and the enemy, then this won't work.
Also the native object replication (which is based on view sight from the player to other objects) is not programmed to work through those warp zones.