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Re: 2MB Mapping Challenge - Kalman
Posted: 04 May 2012, 14:43
by [FGS]Kalman
I sent u and Face in PM
Re: 2MB Mapping Challenge - Kalman
Posted: 04 May 2012, 14:48
by ShadowRunner
Quick play and response sent back. Looking great, just that one main issue I mentioned. The most advanced/finished map I've tested so far, so it was fun, thanks for showing!
One question though, when I fell in the water, why did it not say "You've been eaten by Sharks!"
Re: 2MB Mapping Challenge - Kalman
Posted: 04 May 2012, 15:13
by [FGS]Kalman
ShadowRunner wrote:One question though, when I fell in the water, why did it not say "You've been eaten by Sharks!"
Is that possible? lol
Re: 2MB Mapping Challenge - Kalman
Posted: 04 May 2012, 16:43
by ~DJ~
MAKE A CUSTOM WATER ZONE INFO OVERRIDE ZONE ENTERING CALLS

Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 13:55
by [FGS]Kalman
Current size is 1305KB, added a tunnel as Rollo mentioned
Quick preview video about the map:
http://www.xfire.com/video/56c3b2/ A bit laggy, because my PC is old (Sorry for the quality)
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 14:39
by chin.democ.
The tunnel looks very DXSG like, lighthouse looks fantastic!
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 15:03
by [DXA]avatar
:O nice fov :O!!!! looking good

!
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 15:44
by anax
omg i cant see anything lol, that's very dark
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 15:55
by ShadowRunner
Tunnel was the first thing that came into my head, but I realized the lighthouse needed perhaps some bridging between the area with cover and the front door, or some way of not making the front door the only option. I will enjoy trying to push a barrel up to that front door under fire, yes, heroic definitely.
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 18:10
by [FGS]Kalman
It's twice or three times darker than ingame
Re: 2MB Mapping Challenge - Kalman
Posted: 06 May 2012, 22:38
by [FGS]Chees
Can you post some new sshots kalman? the video was to dark even for me. I like what i seen but not know where it is in the map I would be when looking at well darkness tbh. liking the light house btw, nice light house light rotation mover and overall effect. I look forward very much to playing on this map

all under 2mb as well bravo old chap

Re: 2MB Mapping Challenge - Kalman
Posted: 09 May 2012, 19:33
by [FGS]Kalman
1412KB, added some grass bunches (with custom grass texture, packaged into the map, I didn't get lower fps than 25-30 with them)
Some new sshots, just because Chees wanted

Re: 2MB Mapping Challenge - Kalman
Posted: 09 May 2012, 19:57
by Majster
Sshots are too dark.

Re: 2MB Mapping Challenge - Kalman
Posted: 09 May 2012, 20:19
by [FGS]Kalman
I see them perfectly

Re: 2MB Mapping Challenge - Kalman
Posted: 09 May 2012, 22:41
by ~][FGS][Nobody~
I'm impressed by the circular stair.
That it first doesN't cause BSP trash and second doesn't make the map size explode.
