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Burning Crusade

Posted: 04 Jul 2008, 18:56
by ~[FGS]Próphèt~
here is our proposal:
1. AltFire war
  • gametype: AltFire (tnag weapons + low gravity)
  • 4vs4
  • 3 maps (i suggest A51, but what other maps?)
  • 20 min games
2. DXSG
  • gametype: DXSG (but with tnag weapons + low gravity, and maybe augs?)
  • 4vs4
  • 3 maps (standard DSXG maps?)
  • 35 or 40 min games
Everything is discussable. About dates, i'm free after 22th of July (2 days included for pracitce :lol:). anytime.

i won't be there for the most of discussing (see announcements on ~[E]~ forum for reason), but i'll trust you'll do just fine.

:cheers: Let The Burning Crusade Begin :cheers:

ps: i would appreciate it if we could discuss this over at ~[E]~ forums, so we can get the forum a bit populated :-D

Posted: 04 Jul 2008, 19:35
by IchoTolot
i suggest for

AltFire war:


DXMP_Area51Bunker or DXMP_CMD

DXMP_TunnelNetwork or DXMP_HouseArrest

DXMP_Duality2005 or DXMP_Vortex



DXSGwar:

DXSG_RingTransporterPKG_V3_152

DXSG_CMD_V1_152

DXSG_Orbital_Beta006

Posted: 04 Jul 2008, 19:59
by chin.democ.
...

Posted: 04 Jul 2008, 20:41
by ShadowRunner
I agree very much with tunnel network and Vortex, but they wont load on Wunderland from my PC and I think some FGS tried with EnemyAtTheGates and had the same problem.

1. AltFire war
* gametype: AltFire (tnag weapons + low gravity)
* 4vs4
* 3 maps (i suggest A51, but what other maps?)
* 20 min games

I suggest maps like A51, CMD, Command_Post, Silo, Scoutznivez, Canyon Base, DXSG_CMD_V1, Amtrak Warz, RTKM_Spirit, CMD_DayAfter etc...

2. DXSG
* gametype: DXSG (but with tnag weapons + low gravity, and maybe augs?)

Personally speaking, sorry not really acceptable. SG is about interaction. In 0-aug you can not use crates and low gravity makes certain things hard in SG and certain things too easy. I wpuld rather use low grav/DXSG in the altfire war or only with augs in the SG war. I think it's better if one fight is 0-aug and one fight is augs, one is custom, one is normal.

Everything else was acceptable though, and I agree with Icho's suggestion.

E forums, you had better link it here...

Also how many of you aug or dxsg? if none, then I guess we have to altfire...

but what is war without superrocket...

Posted: 13 Jul 2008, 11:02
by [FGS]FlyingGhost
when will it be ( if it will be )

Posted: 13 Jul 2008, 14:16
by SPAZ ROFELZ
Play DXSG with the *loving* tactical mod, those weapons owned.

Posted: 13 Jul 2008, 18:00
by ShadowRunner
[E] are more of the 0-aug variety, so augged DXSG 4 v 4 might be tough for them right now... but 666 and Prophet I know can DXSG well...

Posted: 13 Jul 2008, 23:26
by SPAZ ROFELZ
What about tactical mod, install it for the war and for normal play :D

Posted: 14 Jul 2008, 00:52
by ~][FGS][Nobody~
Without the taxtical fix, you won't have much fun with the overpowered weapons and the long load animations.

Posted: 14 Jul 2008, 13:32
by SPAZ ROFELZ
But those weapons are sexy

Posted: 14 Jul 2008, 15:49
by ShadowRunner
ong load animations.
enough said...

If the maps we want don't upload, or we cant find a consensus on custom maps, then default is better than waiting forever for this war...

howbout

DXSG_CMD_V1
DXMP_Area51Bunker

and???

Posted: 14 Jul 2008, 20:20
by [FGS]FlyingGhost
ShadowRunner wrote:
ong load animations.
enough said...

If the maps we want don't upload, or we cant find a consensus on custom maps, then default is better than waiting forever for this war...

howbout

DXSG_CMD_V1
DXMP_Area51Bunker

and???
its fine with me Shadow, lets do it if ~[E]~ wants it ;)

Posted: 15 Jul 2008, 00:22
by ShadowRunner
Well Icho is leader...

and... what MAP? lol

DXSG_CMD_V1 - is gonna be in SG war anyway...
DXMP_Area51Bunker
DXMP_CMD
I like Smuggler Altfire
or 18th Street tnag...
Or 8 red

Posted: 25 Jul 2008, 18:38
by ~[FGS]Próphèt~
could we start discussing this on ~[E]~ forums? So we can get it populated a bit :P

EDIT/ forgot to give the link , Here It Is!

Posted: 25 Jul 2008, 19:23
by ~[FGS]SaSQuATcH~
I'm reporting for duty 8)