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Inf Bio Mutator released
Posted: 08 Aug 2008, 23:28
by [DXA]{E.d.H}hdd21
Hey all!
This is an infinte Bio Mutator for servers.
To install:
Place the infbio.u file into system folder.
Then open deusex.ini
Find the section called:
[DeusEx.DeusExGameEngine]
And in next avalable line put:
ServerPackages=infbio
ServerActors=infbio.infbio.
Then start server and enjoy
http://www.mediafire.com/?jmj3pmghjmy
Enjoy

Posted: 09 Aug 2008, 01:32
by Kothar
infinite bio energy?
Posted: 09 Aug 2008, 01:38
by [DXA]{E.d.H}hdd21
Yes :P
Posted: 09 Aug 2008, 02:33
by ~][FGS][Nobody~
Actually, this is no real mutator, because it neither gets added to the mutator list, nor uses functions supplied by the mutator class.
However, you get an award for the curiosity of your solution.

Posted: 09 Aug 2008, 02:53
by SPAZ ROFELZ
There's a way to keep having bio, in the industry, we auggers call them "biocells and Repair bots."
Mind boggling stuff we auggers think up, eh?
Posted: 09 Aug 2008, 03:30
by [DXA]{E.d.H}hdd21
Actually, this is no real mutator, because it neither gets added to the mutator list, nor uses functions supplied by the mutator class.
However, you get an award for the curiosity of your solution.
Ill call it a mod instead

Posted: 09 Aug 2008, 04:06
by SPAZ ROFELZ
Is there not an admin code like: Admin set human bio 0 or something like that?
Posted: 09 Aug 2008, 05:39
by Kothar
SPAZ ROFELZ wrote:Is there not an admin code like: Admin set human bio 0 or something like that?
there is an admin code similar to that but I don't know it... i know the code to refill bioenergy though
SPAZ ROFELZ wrote:There's a way to keep having bio, in the industry, we auggers call them "biocells and Repair bots."
Mind boggling stuff we auggers think up, eh?
the sarcasm is appreciated... however it is closed minded views like that, that are the demise of any kind of new developments in a game that was made to be modded.
if you opened your eyes you would see that this mod would make a normal game of augs fun and more balanced. I would love to see this mod on a server soon.
HDD21 thank you for the mod I am glad to see that someone is still trying to make the game more fun for everyone...
Posted: 09 Aug 2008, 06:54
by Hammer[HK]Time!
It is closeminded thinking that held back DXMP players from learning to play augs, and to learn it without cutting corners.
Posted: 09 Aug 2008, 12:08
by ShadowRunner
this type of mod is useful for maptesting, it might have been derived from requests by mappers.
Posted: 09 Aug 2008, 12:31
by ~][FGS][Nobody~
The admin-set command exists, however, one needed to execute it always again since players that died wouldn't have inf bio anymore.
PS: The mod is useful if you have the intension to give inf bio to everyone. If this topic turns into such an aug debate again, it will be split.
Posted: 09 Aug 2008, 14:21
by [DXA]{E.d.H}hdd21
Yeah. when someone dies, they loose their inf bio.
This mod keeps it at 100%
I hope people find it useful.
Brad and Me deff do on our tac and RPG Servers.
I hope u all enjoy it

Posted: 09 Aug 2008, 15:40
by SPAZ ROFELZ
Kothar wrote:augs fun and more balanced
Augs are fun, augs are balanced. If people would stop and think about what they're doing instead of screaming JAJAJA and running into metabolic end product then they wouldn't die as often. Augging is pretty much 70%-80% tactics.
Posted: 09 Aug 2008, 15:50
by Kothar
true... but as Nobody said, no aug debates, I was pointing out that this mod is not pointless as you were suggesting.
and i do realize that augs are already fun and balanced my suggestion was directed to the people who like to just play and have fun without really thinking about what they are doing.
and yes augs are all about tactics.
Posted: 09 Aug 2008, 17:12
by SPAZ ROFELZ
I didn't suggest that the mod was pointless, I just stated that is was for non-auggers...
I reckon he'll mod something next that gives 0 auggers infinate ammo because it takes too long to walk over to an ammo crate...