SG server debate
Posted: 13 Aug 2008, 03:18
I have been asked...
1. why is command_post on SG server.
2. why do we have 3 augs on start up and up to 9 augs for streakers.
3. why is there no mapvote
My answer.
3. Mapvote was deliberate. When mapvote was on, ppl voted only Area51Bunker_V3_152 and used lame tactics which contributed to the previous unpopularity of SG and obscurity of other maps, which actually fix the problems of the first prototype map. If you remember [A] stopped hosting SG and only hosted AG. Players bitch a map before they even have played it sometimes, never more so in SG. TheDayAfter map is actually 2 years old, but only recently started getting popular, partly due to the fact that I forced people to play it, not V3_152... It was designed to remove certain issues of the first map, such as vents, ringcamping etc. People often voted against it, simply because it was made by me, and not by [A]Nobody... that is why it is unlikely that I am gonna let noobs run the server...Something I learned is that a map gets bitched for reasons as stupid as the fact that people get lost, or don't know the map ... mapvote will only increase that problem, and until players know all the new maps, I see no good reason at all to introduce mapvote. Mapvote never existed before in SG, so why now? Even FGS members have complained about a map, when asked why, their reply, "I don't know the secret base"... that made me very angry and convinced that mappers should be running the server, not players... who basically are very lazy sometimes.
So with that kind of attitude around, there's little chance I trust you with mapvote. New maps will not be played, because you "don't know" them, definitely some players are idiots here, think they know more about gameplay and mapping than mappers.
1. Command_Post is team-based, objective-based, contains a bunker, it is combat RPG, it is like SG, a friggin cool mod. There is an alarm, and you metabolic end product your pants and have to run fast, just like SG. Not every aspect of the server is serving players, we have mappers and modders too. Any questions? Command_Post is there for many many reasons.
2. This decision about augs was reached after 2 years of running servers and watching auggers argue with 0-auggers... I am tired, like all of you, of watching these two sides argue and therefore decided upon something to shut both sides up. 4 augs will cause a riot with atdm guys, 1 or 2 augs will produce unpopularity as before, many people find it too hard and wont play there. 0-aug on start, sorry but that is a joke, imagine spaz with 3 augs fighting 0-auggers with no augs... the server will not last very long. Even though I am a 0-augger, I see no sense at all in 3 aug maximum. The current settings seem to work, I see atdm v noob. For me that is a very successful result, I don't think any other server brings such a diverse section of the community together. And that is very important. I'd rather the server was busy and a few unhappy sods, than only one section visit.
None of my decisions are ever final and usually are not taken alone, most of SG server was discussed with people before it happened, we do undertake research etc, and draw on our experiences of running factory, dxag, platoon, wunderland etc... and as you can see, I don't tailor either server to help me win, I remove my own maps from them too... I try to be objective, fair and please all at the same time, clearly it is impossible...Orbital was just removed from the SG server, even though I love this map, I can see a reason for it to go...
OK the debate is open...
Until I'm outvoted request denied: fight in unfamiliar territory and be scared, lost, confused, triggerhappy etc...
I am sorry for lack of tact and diplomacy in my reply, but one of the ppl asking these questions is the same person who "don't know how to fight in this secret base"... lol, can you see why I don't want mapvote.
Also, no-one is saying Command_Post or SG maps are perfect, I can't speak for FACE, but for new SG maps, as you can see they are constantly being edited, following playtesting. So another reason for no mapvote is to improve all maps, which wont happen if you guys are only voting maps you feel safe and know well...
1. why is command_post on SG server.
2. why do we have 3 augs on start up and up to 9 augs for streakers.
3. why is there no mapvote
My answer.
3. Mapvote was deliberate. When mapvote was on, ppl voted only Area51Bunker_V3_152 and used lame tactics which contributed to the previous unpopularity of SG and obscurity of other maps, which actually fix the problems of the first prototype map. If you remember [A] stopped hosting SG and only hosted AG. Players bitch a map before they even have played it sometimes, never more so in SG. TheDayAfter map is actually 2 years old, but only recently started getting popular, partly due to the fact that I forced people to play it, not V3_152... It was designed to remove certain issues of the first map, such as vents, ringcamping etc. People often voted against it, simply because it was made by me, and not by [A]Nobody... that is why it is unlikely that I am gonna let noobs run the server...Something I learned is that a map gets bitched for reasons as stupid as the fact that people get lost, or don't know the map ... mapvote will only increase that problem, and until players know all the new maps, I see no good reason at all to introduce mapvote. Mapvote never existed before in SG, so why now? Even FGS members have complained about a map, when asked why, their reply, "I don't know the secret base"... that made me very angry and convinced that mappers should be running the server, not players... who basically are very lazy sometimes.
So with that kind of attitude around, there's little chance I trust you with mapvote. New maps will not be played, because you "don't know" them, definitely some players are idiots here, think they know more about gameplay and mapping than mappers.
1. Command_Post is team-based, objective-based, contains a bunker, it is combat RPG, it is like SG, a friggin cool mod. There is an alarm, and you metabolic end product your pants and have to run fast, just like SG. Not every aspect of the server is serving players, we have mappers and modders too. Any questions? Command_Post is there for many many reasons.
2. This decision about augs was reached after 2 years of running servers and watching auggers argue with 0-auggers... I am tired, like all of you, of watching these two sides argue and therefore decided upon something to shut both sides up. 4 augs will cause a riot with atdm guys, 1 or 2 augs will produce unpopularity as before, many people find it too hard and wont play there. 0-aug on start, sorry but that is a joke, imagine spaz with 3 augs fighting 0-auggers with no augs... the server will not last very long. Even though I am a 0-augger, I see no sense at all in 3 aug maximum. The current settings seem to work, I see atdm v noob. For me that is a very successful result, I don't think any other server brings such a diverse section of the community together. And that is very important. I'd rather the server was busy and a few unhappy sods, than only one section visit.
None of my decisions are ever final and usually are not taken alone, most of SG server was discussed with people before it happened, we do undertake research etc, and draw on our experiences of running factory, dxag, platoon, wunderland etc... and as you can see, I don't tailor either server to help me win, I remove my own maps from them too... I try to be objective, fair and please all at the same time, clearly it is impossible...Orbital was just removed from the SG server, even though I love this map, I can see a reason for it to go...
OK the debate is open...
The whole friggin idea, is that you guys get scared, lost, confused etc...Can you change map please, I don't know how to fight in this secret base
Until I'm outvoted request denied: fight in unfamiliar territory and be scared, lost, confused, triggerhappy etc...
I am sorry for lack of tact and diplomacy in my reply, but one of the ppl asking these questions is the same person who "don't know how to fight in this secret base"... lol, can you see why I don't want mapvote.
Also, no-one is saying Command_Post or SG maps are perfect, I can't speak for FACE, but for new SG maps, as you can see they are constantly being edited, following playtesting. So another reason for no mapvote is to improve all maps, which wont happen if you guys are only voting maps you feel safe and know well...