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				[LTK]s depature from Deus Ex.
				Posted: 22 Aug 2008, 04:36
				by [DXA]{E.d.H}hdd21
				Hi all. I know we didnt last too long, but LTK are no longer a clan.
The stress and drama was too much for all 4 founders.
However the forums are active, and im happy to keep them as a community 
http://licensetokillclan.forumotion.net/
The servers are still there untagged. 
(no we wont be getting rid of them so easlly :P)
And none of the members have left dx 
The forums are still healthy.
And me and the other admins/founders happy to keep them a healthy community as long as we can.
I would like to thank everyone who supported us during our short time in dx.
We were founded from almost all of DXA who dispanded.
Many thanks, [LTK] Clan.
 
			 
			
					
				
				Posted: 22 Aug 2008, 11:27
				by ShadowRunner
				so what now?
			 
			
					
				
				Posted: 22 Aug 2008, 12:07
				by ~][FGS][Nobody~
				For 4 leaders, it's a lousy performance.
I'm disappointed, though. 

How long did it last.. one month? 

 
			 
			
					
				
				Posted: 22 Aug 2008, 14:16
				by ShadowRunner
				lol, yerrr 4.
DXA to me is more established and well-known than LTK, what was the point of ending DXA and starting LTK I do not know...
			 
			
					
				
				Posted: 22 Aug 2008, 14:25
				by ~[FGS]Próphèt~
				Too much members maybe?
			 
			
					
				
				Posted: 24 Aug 2008, 13:22
				by SPAZ ROFELZ
				Lack of good clan administration and shitty quality of players?
			 
			
					
				
				Posted: 24 Aug 2008, 14:07
				by ~][FGS][Nobody~
				Depends on, how you define "shitty quality of players".
If you point to the kill/death ratio, your argumentation is quite facile. 

 
			 
			
					
				
				Posted: 24 Aug 2008, 14:51
				by ShadowRunner
				Take 3 ppl, one has mouth, one has a server, one knows how to make forums. You have a clan.
When I began DX I was a leader of IA which became RA... chaos!
I didnt take part in running a clan for another two years.
The difference was, my experience was with a respected clan.
I think it is better sometimes to get with the programme until you are ready to rock the boat perhaps...
I think about 1 in every 10 or twenty DX clans actually achieves it...
[RTK] achieved it. It looks like [E] will too...
			 
			
					
				
				Posted: 24 Aug 2008, 15:45
				by ~[FGS]Próphèt~
				ShadowRunner wrote:Take 3 ppl, one has mouth, one has a server, one knows how to make forums. You have a clan.
When I began DX I was a leader of IA which became RA... chaos!
I didnt take part in running a clan for another two years.
The difference was, my experience was with a respected clan.
I think it is better sometimes to get with the programme until you are ready to rock the boat perhaps...
I think about 1 in every 10 or twenty DX clans actually achieves it...
[RTK] achieved it. It looks like [E] will too...
We try, things are going really well now, 6 members of a reasonable quality, 2 trainees with a third one applying, forums are getting a bit populated, we're looking into an ~[E]~ server (not sure yet), so yeah things are getting better. But we couldn't have done it without the help of FGS and the use of Factory Forums.
 
			 
			
					
				
				Posted: 24 Aug 2008, 17:14
				by SPAZ ROFELZ
				RTK is still metabolic end product, a good quality server I'll admit. Clans with a lack of skill in game normally tend to never gain respect, however if a clan has atleast one good player, their respect begins to rise.
In online gamine respect is almost always directionally proportionate to skill.
			 
			
					
				
				Posted: 24 Aug 2008, 17:28
				by ~][FGS][Nobody~
				SPAZ ROFELZ wrote:In online gamine respect is almost always directionally proportionate to skill.
Listen to spaz, he's completely right. If a clan supplies a community with good maps for instance, it gains respect for its mapping skills. 

 
			 
			
					
				
				Posted: 24 Aug 2008, 17:49
				by SPAZ ROFELZ
				I'm not completely right I miss spelt "gaming"
			 
			
					
				
				Posted: 24 Aug 2008, 18:23
				by ~[FGS]Próphèt~
				SPAZ ROFELZ wrote:RTK is still metabolic end product, a good quality server I'll admit. Clans with a lack of skill in game normally tend to never gain respect, however if a clan has atleast one good player, their respect begins to rise.
In online gamine respect is almost always directionally proportionate to skill.
Damn, i though attitude had to do something with it too.
Well might as well start to be an total Ass now 

 
			 
			
					
				
				Posted: 24 Aug 2008, 18:32
				by ~][FGS][Nobody~
				To be an ass is easy. Being a tolerant and liked person requires social skill, though.  

 
			 
			
					
				
				Posted: 24 Aug 2008, 19:25
				by Sike
				[