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new dxmp map

Posted: 05 Sep 2008, 21:39
by Sike
So I'm working on a new DXMP map again, and decided to show you guys some screenshots of it. I've made custom detail layers for almost every texture in the map, so that the textures will look more realistic and sweeter in game. To enable the detail textures, you need to have that option turned on in the display menu.

Geometry Stats:
Brushes = 1479
Lights = 131
Polygons = 6824

Screenshots:

Shot 1
Shot 2 - With my custom detail textures turned off.
Shot 3 - With my custom detail textures turned on.
Shot 4
Shot 5
Shot 6
Shot 7

Comments & Ideas are welcome.

Posted: 05 Sep 2008, 21:48
by Kiki
Good joob Sike. Good Luck -_-

Posted: 05 Sep 2008, 21:51
by ~
nice job ;-)

Posted: 05 Sep 2008, 21:53
by ShadowRunner
Hello Kiki

Ah so there is room for one more map in DX then Sike?

This is your competition map, it's good...

can't quite hide behind the pillars...

Posted: 05 Sep 2008, 23:54
by SPAZ ROFELZ
campers r shyt

Posted: 06 Sep 2008, 13:59
by Sike
wah wah wah wah

Posted: 06 Sep 2008, 14:20
by SPAZ ROFELZ
:-D

Posted: 06 Sep 2008, 19:50
by Kuchcik
that grass gave me a boner.

srsly.

Posted: 07 Sep 2008, 09:11
by SPAZ ROFELZ
You gave me a boner.

Posted: 07 Sep 2008, 09:42
by Sike
What about this one? :)

Stone Wall

Posted: 13 Sep 2008, 04:41
by ShadowRunner
only a mild erection.

Any news on this map?

Posted: 13 Sep 2008, 09:27
by Sike
None. It's done when it's done.

Posted: 13 Sep 2008, 13:55
by SPAZ ROFELZ
It'll never be done.

Posted: 13 Sep 2008, 15:18
by Majestic
No need to start any flame wars. Thank you.

Posted: 13 Sep 2008, 16:13
by SPAZ ROFELZ
I didn't start it, but it looks like you're pouring petrol on the spaz fire.