Another slightly different challenge....
Posted: 06 Feb 2009, 15:28
Hey hey, it's the one and only Skil again. :P
New challenge for you guys, if you're up to it.
Players: Me and Goth vs whoever
Maps: More than last time. Maybe CMD_VI, Scoutz/Main_Battle (whichever), then original A51 followed by Smuggler?
Date & Time: Thursday 12th Feb 7PM GMT-0?
Gametype: Standard AltFire
Rules: Team Last Man Standing
Threw you a curveball there, eh?
I know DX has no LMS gametype mutator, so I was thinking maybe we could set a specific number of deaths for each player, say 10, and once they reach that number, they're out until the next map. They can still roam the map if they want, but they're not allowed to pick up any weapons or items and are not allowed to de/activate turrets. Winner is the last team left with at least one member below the death limit, as kill score doesn't matter. I suggested this as it's one of my favourite gametypes from UT, and it would provide something different and fresh in an otherwise slightly stale community.
Waiting to see what you think,
Skil.
New challenge for you guys, if you're up to it.
Players: Me and Goth vs whoever
Maps: More than last time. Maybe CMD_VI, Scoutz/Main_Battle (whichever), then original A51 followed by Smuggler?
Date & Time: Thursday 12th Feb 7PM GMT-0?
Gametype: Standard AltFire
Rules: Team Last Man Standing
Threw you a curveball there, eh?

Waiting to see what you think,
Skil.