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Problems with prefabs

Posted: 02 May 2009, 17:24
by Meanstreak(BNino)
I got a set of prefabs, not Hoomairs tohugh, and they are all in the correct format but they simply don't load when I try to import. When I try to make my own prefabs, I save it as such but then the file is just engine.dll when I go to check it.

Uh... help.

Update-wise I scrapped my first pyramid map after some self testing. The layout didn't flow as well as I had hoped BUT I learned from it and the next draft shall be fantastic. It will contain most of the elements and similar rooms but I had to redo a few things after learning as I went and all. Should have a good map ready to share in the near future. Don't want to put a date cause I am lazy but I am picking up on it seeing how I have hardly done anything the past three weeks. But yeah help with prefabs and I can get rolling sooner.

Re: Problems with prefabs

Posted: 02 May 2009, 22:00
by ~Sanguine{DXA}Rose~
If you do not have the texture packages loaded that the preflab uses it wont work.

Re: Problems with prefabs

Posted: 03 May 2009, 20:11
by Meanstreak(BNino)
I load up all of the textures. As far as I know I am using prefabs from DX.

Plus that doesn't explain why I can't save my own.

Dammit I am starting to realize everyones claim of UE being a beastly thing that is harder than a Priest at a playground.

Re: Problems with prefabs

Posted: 05 May 2009, 00:35
by Skilgannon
Yah, it's a fcuking cnut of a thing.