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Setting projectilegenerator timer?

Posted: 07 Aug 2010, 13:47
by synthetic
Any idea how to modify the projectile spawn rate on the projectilegenerator in server? Is it m

Re: Setting projectilegenerator timer?

Posted: 07 Aug 2010, 13:55
by ~[FGS]SaSQuATcH~
i've done that before, but i'm unable to open sdk for some reason..

Re: Setting projectilegenerator timer?

Posted: 07 Aug 2010, 13:58
by synthetic
Dont have it installed right now, either

Re: Setting projectilegenerator timer?

Posted: 07 Aug 2010, 14:23
by ~DJ~

Code: Select all

var() float Frequency;               // what's the chance of spewing an actor every checkTime seconds
var() float EjectSpeed;              // how fast do the actors get ejected
var() float ProjectileLifeSpan;      // how long each projectile lives
var() float CheckTime;               // how often should I spit out particles?
var() int NumPerSpawn;               // number of particles to spawn per puff
var() float WaitTime;                // amount of time between bursts

Re: Setting projectilegenerator timer?

Posted: 07 Aug 2010, 14:32
by synthetic
admin set projectilegenerator waittime 10 ?

is it ms or seconds

Re: Setting projectilegenerator timer?

Posted: 07 Aug 2010, 14:57
by ~DJ~
can be both

leik ADMIN SET PROJECTILEGENERATOR WAITTIME 0.1 or 1.0