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Admins, Mods, Researchers, Archivists wanted!
Posted: 17 Oct 2010, 17:16
by ShadowRunner
A site is being built, top secret for a few more days, I need a couple more admins, some moderators.
I need one person with an interest in DX2 -
I need one person with an interest in DX3 and the Eidos Forums, who could write about 1 pm per day.
Archivists and researchers too, to help catologue the world of DX.
Also I need someone who is interested in games magazines, gaming sites and PR/journalism.
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 17 Oct 2010, 19:25
by [FGS]FlyingGhost
i can do the dx2 i haven't played it much but i think it has a potential.
so i'll start again today.

Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 17:27
by Darma
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 19:19
by ShadowRunner
Ok Darma, we already talked. You have Unreal skills and have learned about DX, and have interest in SG...
As before I'm going to beg you to work on SP experience in MP, so datacubes which have ring transporter numbers, hacking into desk computers to be able to operate something, perhaps a mover or pawn like a robot, whatever good idea you have for it.
Maybe using the desk computer, either hack(need computer skill)or login find the datacube), you can make the robot change teams... and securitybot2 is my favourite for this, maybe upgrade his weapon damage?... and of course bot is set invincible... but can be temporary emp damaged like a turret...
that should keep you busy...
any idea which you think can do to make MP more like SP, anything good for a team game.
And I'm talking with Darma, i think i mistook his words, but I wasnt the only one who thought he was crediting himself for all those mods...
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 20:44
by Darma
ShadowRunner wrote:Ok Darma, we already talked. You have Unreal skills and have learned about DX, and have interest in SG...
As before I'm going to beg you to work on SP experience in MP, so datacubes which have ring transporter numbers, hacking into desk computers to be able to operate something, perhaps a mover or pawn like a robot, whatever good idea you have for it.
Maybe using the desk computer, either hack(need computer skill)or login find the datacube), you can make the robot change teams... and securitybot2 is my favourite for this, maybe upgrade his weapon damage?... and of course bot is set invincible... but can be temporary emp damaged like a turret...
that should keep you busy...
any idea which you think can do to make MP more like SP, anything good for a team game.
And I'm talking with Darma, i think i mistook his words, but I wasnt the only one who thought he was crediting himself for all those mods...
Wait does this topic has a link with what we talked about?
Okok, wait. I have skills but not everywhere and I'm starting in some categories.
Datacubes which have ring transporter numbers: I think I can (but I'm not sure because I never worked on that sort of thing) make a datacube that show a text that you have to set in UED (not a simple client message, a text like info. devices).
Hacking into desk computers to be able to operate something, perhaps a mover or pawn like a robot, whatever good idea you have for it: I don't get it, you want me to put back the hacking system in multiplayer?
Maybe using the desk computer, either hack(need computer skill)or login find the datacube).
You can make the robot change teams: I'm not an expert on AI and bots. For this & Computers, I would like to recommand you RedGreasel. By PM or sometimes you can find him on DX (Aka. Playor)
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 20:57
by ~][FGS][Nobody~
For SG_MOD153 I created MPDataCubes, that can display something in multiplayer and which you can assign a message in UnrealED
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 21:35
by Darma
then that's fixed because I guess you will use it

Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 19 Oct 2010, 23:30
by ShadowRunner
coolio!
Before Xmas i will ask you for the datacubes please, I think it will be nice for RT codes on one or two maps...
I think I will add to other maps and have like player guides, website addresses like fgs, alpha, offtopic, deusex.com etc...
and datacubes will be excellent for humour, "don't look behind" etc...
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 20 Oct 2010, 12:22
by Darma
Nobody's one or the one I have to make?
Re: Admins, Mods, Researchers, Archivists wanted!
Posted: 20 Oct 2010, 17:41
by ShadowRunner
I think he is saying he has already made readable datacubes...
Howabout making bots controllable by teams. Maybe hacking a PC to take control/alliance of it...