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New "factory/dxms" forums had 93 viewing!

Posted: 08 Dec 2010, 21:35
by ShadowRunner
Most users ever online was 93 on 08 Dec 2010 18:51
Get on the scene... like a Deus Ex Machine!

http://www.deusexmultiplayer.freeforums.org

An average of 10-15 people on the forums in the last 90 minutes.

Re: New "factory/dxms" forums had 93 viewing!

Posted: 08 Dec 2010, 23:10
by chin.democ.
:-D

Re: New "factory/dxms" forums had 93 viewing!

Posted: 09 Dec 2010, 05:23
by ShadowRunner
I found out why.

Eidos posted about us on their homepage on Facebook. It is still second thread at the top. 2000+ people follow DXHR on Facebook, so 93 people at once is not so surprising. It's a first step in the support we asked for, I'm really pleased.

I've tried to rapidly tidy up the forums and add some better shots of our project. This one is so early in the build...
Image

Re: New "factory/dxms" forums had 93 viewing!

Posted: 09 Dec 2010, 15:27
by chin.democ.
Hmm I wonder if this project should go on moddb, a link from Eidos to a moddb page would be better in my opinion.

Re: New "factory/dxms" forums had 93 viewing!

Posted: 09 Dec 2010, 20:21
by ShadowRunner
Brilliant suggestion, totally agree.

Re: New "factory/dxms" forums had 93 viewing!

Posted: 09 Dec 2010, 21:02
by 666
which support u waiting for ?

Re: New "factory/dxms" forums had 93 viewing!

Posted: 10 Dec 2010, 00:24
by ShadowRunner
Well we asked for PR help and support with textures and weps.

I then modified the request to less sensitive stuff until we've built something and got it running. So for now, they advertise us on their sites and are hopefully sorting out some skybox textures which would be hard for us to make.

I haven't asked them specifically about animations or weapons models yet, although I did mention this and other stuff in my proposal. The Eidos Community guys fully support it, I believe the marketing director does too, but there are obviously issues which Eidos need to discuss between themselves, the game is unreleased and I have no idea of the agreement between Michael Mann, the designers and Eidos. Since we can copy protect, thx to Nobody, maybe it's possible to get our hands on other stuff, we have to wait and see how we do with the first request.

Re: New "factory/dxms" forums had 93 viewing!

Posted: 12 Dec 2010, 21:15
by ~][FGS][Nobody~
I assume it will be easier after DX3 will be released.. :?

Re: New "factory/dxms" forums had 93 viewing!

Posted: 12 Dec 2010, 23:49
by ShadowRunner
~][FGS][Nobody~ wrote:I assume it will be easier after DX3 will be released.. :?
Yes. Fortunately since the music is released by the composer, we can access some music already. I think it won't be a problem to get our hands on artwork or even screenshots early, but actual weapon models and animations I haven't dared to ask yet.

The mod was I think 333rd out of 13,150 on ModDB this afternoon.