WORLD WAR 2
Posted: 07 Aug 2011, 15:53
I've had extremely positive feedback from people, ranging from Triad members to beginners.
I don't know if it because Cozmo weps are showing automatically in my SDK classes, but I don't seem to find the German Mauser K98, Luger or Potato Masher grenade, I will try and fix this asap.
Mainman's map is unfinished/unpolished and I will fix the fps issues in places, even if I have to remove all the vehicles except the tank, hide the custom ammo and put the weps into boxes, I'll do it, so thank you for your patience, but Mainman's new map shows what the editor can do, which is important.
Today, more WW2 maps will go up with WW2 weps, again pre-release versions, some you already know well from altfire.
I'm also putting together a Deus Ex WW2 Server mapper's pack. This has DXMS/Shadowrunner/Furhpark prefabs, all the WW2 textures from FGS maps for signs, aircraft, aeroplanes etc and anything else useful, including the wep mod.
As soon as I can as well, I'll make some accurate prefabs. RAF buildings, Airplanes not in Fuhrpark and I can do any WW2 vehicle to request, so if there's something particularly you'd like to see in a map, let me know.
FYI
Garand is a 2 shot rifle
All the weapons are Allied, except the PPSH which is Russian. The StG44, also know as MP44 is the weapon design used to make the AK-47, the world's first true assault rifle. Having said that Thompson packs a punch too. BAR is a heavy carbine, similar to the Bren Gun. The range on these weps is not realistic, but I think that's deliberate gameplay design by Clyzm.
When you throw the M61 grenade, there is a soundbite!
I don't know if it because Cozmo weps are showing automatically in my SDK classes, but I don't seem to find the German Mauser K98, Luger or Potato Masher grenade, I will try and fix this asap.
Mainman's map is unfinished/unpolished and I will fix the fps issues in places, even if I have to remove all the vehicles except the tank, hide the custom ammo and put the weps into boxes, I'll do it, so thank you for your patience, but Mainman's new map shows what the editor can do, which is important.
Today, more WW2 maps will go up with WW2 weps, again pre-release versions, some you already know well from altfire.
I'm also putting together a Deus Ex WW2 Server mapper's pack. This has DXMS/Shadowrunner/Furhpark prefabs, all the WW2 textures from FGS maps for signs, aircraft, aeroplanes etc and anything else useful, including the wep mod.
As soon as I can as well, I'll make some accurate prefabs. RAF buildings, Airplanes not in Fuhrpark and I can do any WW2 vehicle to request, so if there's something particularly you'd like to see in a map, let me know.
FYI
Garand is a 2 shot rifle
All the weapons are Allied, except the PPSH which is Russian. The StG44, also know as MP44 is the weapon design used to make the AK-47, the world's first true assault rifle. Having said that Thompson packs a punch too. BAR is a heavy carbine, similar to the Bren Gun. The range on these weps is not realistic, but I think that's deliberate gameplay design by Clyzm.
When you throw the M61 grenade, there is a soundbite!