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TNM Clothes mod

Posted: 21 Jun 2012, 23:21
by RedDynasty
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Re: TNM Clothes mod

Posted: 22 Jun 2012, 00:16
by Mastakilla
Sounds good.

Did you get permission?

Re: TNM Clothes mod

Posted: 22 Jun 2012, 00:37
by RedDynasty
Yes, i emailed jonas about a mod i used his code and he replied this:

"Yeah that's fine, it's all creative commons. As long as you're not making money off our work, it's all good.

- Jonas"

Re: TNM Clothes mod

Posted: 22 Jun 2012, 00:59
by Mastakilla
I thought it was something like that, just had to be sure :-D

Re: TNM Clothes mod

Posted: 22 Jun 2012, 20:32
by ShadowRunner
Kudos to all involved, is this hostable, I mean can I bung it on my server now and it will work?

Re: TNM Clothes mod

Posted: 22 Jun 2012, 21:01
by RedDynasty
totaly, die uses it on his server,u can host it aswell.
Just note 2 things:
1-This is not a mutator, u need to summon all classes individualy or put them all in a map.
2-Do not use the jc multiplayer player skin, it messes the skins up pretty bad.
This isnt mp only, this is both mp and sp, u can use this in the normal deus ex storyline or any other map.

Re: TNM Clothes mod

Posted: 24 Jun 2012, 11:56
by hydra235
Good job sir, I like it!

Re: TNM Clothes mod

Posted: 24 Jun 2012, 15:08
by ShadowRunner
Thanks Red, I'll see if I can get it working... I had some fail on parachute and enforcer, I think the order in which I was loading, I'm not sure.

Re: TNM Clothes mod

Posted: 24 Jun 2012, 20:19
by atrey65789
ShadowRunner wrote:Thanks Red, I'll see if I can get it working... I had some fail on parachute and enforcer, I think the order in which I was loading, I'm not sure.

Im working on the enforcer.. dont lose faith! :D lol I work on it everyday.

Re: TNM Clothes mod

Posted: 25 Jun 2012, 21:35
by hydra235
Do you mind if we might use this mod on the zXc Party server?

Re: TNM Clothes mod

Posted: 25 Jun 2012, 22:48
by RedDynasty
sure just as long as u give credit where credit is due, go right on ahead :D