I rent a server.
I want to run a botserver using dxbots.u (Arena Mod).
I have problem that Arena mod comes with .BAT file for launching DX and launching server.
What can I do?
I can change command lines and stop/start server, but not sure what else I can do.
I can however edit the maps and place stuff in the maps, because I'm not going to use Hejhuka's 2002 maps.
Botserver
- ShadowRunner
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- [FGS]Kalman
- Throne/6G
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Re: Botserver
I think you have to add only -ini=Arena.ini to your command line
- ShadowRunner
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Re: Botserver
ooooh Kalman thx.
I hope you are right. Thanks I will give this a try... might ask your help.
I hope you are right. Thanks I will give this a try... might ask your help.
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- Virtue/4E
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Re: Botserver
where did you export the Bot code from?
- ShadowRunner
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Re: Botserver
export? I didn't do anything... is that what you mean?
I have dxbots.u and the .BAT file and I think there is another file, possibly an .int file.
The readme tells you to use the .BAT file to launch the server and then host a game, clicking on menu button "Arena Multiplayer", then it's pretty much like hosting a normal game.
Chinny worked out that it has a system which controls the numbers of bots according to the numbers of players.
Our idea is to get a coder to rework dxbots.u so hosters can choose from a range of custom weps and custom skins for players and NPC... e.g. WW2 version, SG version, TNM, Altfire version, Clyzm version etc... This could be applied also to default servers using default maps which have been modified, so if ever there is only 1 player in server, there would be a fight going on anyway.
Cagematch is the only server which offers this, and it's crazy on our part, considering how empty the serverlist is sometimes.
I have dxbots.u and the .BAT file and I think there is another file, possibly an .int file.
The readme tells you to use the .BAT file to launch the server and then host a game, clicking on menu button "Arena Multiplayer", then it's pretty much like hosting a normal game.
Chinny worked out that it has a system which controls the numbers of bots according to the numbers of players.
Our idea is to get a coder to rework dxbots.u so hosters can choose from a range of custom weps and custom skins for players and NPC... e.g. WW2 version, SG version, TNM, Altfire version, Clyzm version etc... This could be applied also to default servers using default maps which have been modified, so if ever there is only 1 player in server, there would be a fight going on anyway.
Cagematch is the only server which offers this, and it's crazy on our part, considering how empty the serverlist is sometimes.