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Map update FTW!
Posted: 08 Jul 2012, 06:42
by anax
http://www2.zshare.ma/i46tyw3b827v
DXMP_Ikea (Second Beta)
- fix to BSP death bug.
- improved lighting.
- extra sounds.
- windows.
- skybox.
- a few extra crates.
Enjoy!

Re: Map update FTW!
Posted: 08 Jul 2012, 07:02
by anax
Re: Map update FTW!
Posted: 08 Jul 2012, 12:42
by chin.democ.
Anax I can host this as DXMP_Ikea_beta1 as a beta 1 didn't exist before as it was a 2MB version. This means that the map will be hosted 100% of the time for map feedback and bug testng etc.
I think the biggest thing the map needs is either wider spawn doorways or a second spawn exit door.
Re: Map update FTW!
Posted: 08 Jul 2012, 12:47
by anax
yeah those are the priorities for the follow up version. Beta v2 or v3 depending on how we look at it.

Re: Map update FTW!
Posted: 08 Jul 2012, 13:46
by Cozmo
Awesome. Didn't think the map could be sexed up much more than it was.
Those crates are a good addition, found it a bit tricky getting out of that spawn sometimes for enemies. New windows + daytime lighting is especially cool.
Re: Map update FTW!
Posted: 08 Jul 2012, 15:14
by anax
Daytime ftwz! hah I enjoyed breaking the trend of dark maps
Re: Map update FTW!
Posted: 11 Jul 2012, 15:01
by anax
Second Update! UPLOAD TO SERVER NAO PLS
http://www2.zshare.ma/chjrlc6849h7
BETA v2.
- changed map name to: DXMP_Siberia.
- improved spawn exits ftw!
- fixed spawn points /playerstarts.
- other misc fixes to levelinfo item, valve actor and some textures.
- a few new lights in dark areas.
Re: Map update FTW!
Posted: 11 Jul 2012, 21:05
by chin.democ.
Okay I'll call it DXMP_Siberia_beta1, great job.

Re: Map update FTW!
Posted: 11 Jul 2012, 21:49
by anax
ok lol!

but it's the same map so i'd name it dxmp_siberia_beta2
map matters more than the name anyway...
i forgot to make one of the medbots invincible jaajaja
some gheigh bsp errors i noticed could rebuild it with different settings
will ad some details to the outside so it feels moar believable
Re: Map update FTW!
Posted: 12 Jul 2012, 12:28
by chin.democ.
It just make things easier for me to name it beta1 hehe, okay look forward to seeing the next version soon then :P
Re: Map update FTW!
Posted: 12 Jul 2012, 16:40
by anax
yea, ty chinneh.

Re: Map update FTW!
Posted: 12 Jul 2012, 17:38
by Friedman
dxmp_valve
Re: Map update FTW!
Posted: 15 Jul 2012, 16:42
by ShadowRunner
lolz.
Windows are lovely, original and realistic. I would think Chinny is right about spawns. Good job.