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Map update FTW!

Posted: 08 Jul 2012, 06:42
by anax
http://www2.zshare.ma/i46tyw3b827v

DXMP_Ikea (Second Beta)

- fix to BSP death bug.

- improved lighting.

- extra sounds.

- windows.

- skybox.

- a few extra crates.


Enjoy! :-D

Re: Map update FTW!

Posted: 08 Jul 2012, 07:02
by anax
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Re: Map update FTW!

Posted: 08 Jul 2012, 12:42
by chin.democ.
Anax I can host this as DXMP_Ikea_beta1 as a beta 1 didn't exist before as it was a 2MB version. This means that the map will be hosted 100% of the time for map feedback and bug testng etc.

I think the biggest thing the map needs is either wider spawn doorways or a second spawn exit door.

Re: Map update FTW!

Posted: 08 Jul 2012, 12:47
by anax
yeah those are the priorities for the follow up version. Beta v2 or v3 depending on how we look at it. :)

Re: Map update FTW!

Posted: 08 Jul 2012, 13:46
by Cozmo
Awesome. Didn't think the map could be sexed up much more than it was. :-D

Those crates are a good addition, found it a bit tricky getting out of that spawn sometimes for enemies. New windows + daytime lighting is especially cool.

Re: Map update FTW!

Posted: 08 Jul 2012, 15:14
by anax
Daytime ftwz! hah I enjoyed breaking the trend of dark maps

Re: Map update FTW!

Posted: 11 Jul 2012, 15:01
by anax
Second Update! UPLOAD TO SERVER NAO PLS

http://www2.zshare.ma/chjrlc6849h7

BETA v2.

- changed map name to: DXMP_Siberia.

- improved spawn exits ftw!

- fixed spawn points /playerstarts.

- other misc fixes to levelinfo item, valve actor and some textures.

- a few new lights in dark areas.

Re: Map update FTW!

Posted: 11 Jul 2012, 21:05
by chin.democ.
Okay I'll call it DXMP_Siberia_beta1, great job. :smt023

Re: Map update FTW!

Posted: 11 Jul 2012, 21:49
by anax
ok lol! :-D but it's the same map so i'd name it dxmp_siberia_beta2 :o
map matters more than the name anyway...


i forgot to make one of the medbots invincible jaajaja

some gheigh bsp errors i noticed could rebuild it with different settings

will ad some details to the outside so it feels moar believable

Re: Map update FTW!

Posted: 12 Jul 2012, 12:28
by chin.democ.
It just make things easier for me to name it beta1 hehe, okay look forward to seeing the next version soon then :P

Re: Map update FTW!

Posted: 12 Jul 2012, 16:40
by anax
yea, ty chinneh. :)

Re: Map update FTW!

Posted: 12 Jul 2012, 17:38
by Friedman
dxmp_valve

Re: Map update FTW!

Posted: 15 Jul 2012, 16:42
by ShadowRunner
lolz.

Windows are lovely, original and realistic. I would think Chinny is right about spawns. Good job.