DXAG_CirqueDeLaMort?
Posted: 05 Jan 2007, 15:05
I work on DXNY_EscapeFromNewYork Part One and Part Two.
I had another idea for DXAG...
The Circus of Death.
Magician.............................Cloak, Aqualung, DTS, lockpick
Knife-Thrower.....................Combat Strength, Targeting, Throwing Knives
Fire-Eater...........................Energy Shield, Regeneration, FlameThrower
Human CannonBall..............Aggressive Defence System, Ballistic, Assault Gun
Acrobat..............................Speed, Microfibral Muscle, Shotgun
Lion-Tamer.........................Targeting, Regeneration, Darts
MC.....................................Vision, Radar Transparency, Sniper
Apart from the classes mod, I would like meshes for the players too...
Just like DXMP_Bloodball, teams could win points for succesful completions of the trapeze, the human cannon etc...
I had another idea for DXAG...
The Circus of Death.
Magician.............................Cloak, Aqualung, DTS, lockpick
Knife-Thrower.....................Combat Strength, Targeting, Throwing Knives
Fire-Eater...........................Energy Shield, Regeneration, FlameThrower
Human CannonBall..............Aggressive Defence System, Ballistic, Assault Gun
Acrobat..............................Speed, Microfibral Muscle, Shotgun
Lion-Tamer.........................Targeting, Regeneration, Darts
MC.....................................Vision, Radar Transparency, Sniper
Apart from the classes mod, I would like meshes for the players too...
Just like DXMP_Bloodball, teams could win points for succesful completions of the trapeze, the human cannon etc...