The time is right for a suicide!
			
				
		
		
			
				
								Kuchcik 							 
						Teh gravn00b 			
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								by Kuchcik   »  29 Jul 2008, 03:03 
			
			
			
			
			
			some nice detail over there 
 
feels like half life one
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								ShadowRunner 							 
						It's over 5000! 			
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								by ShadowRunner   »  29 Jul 2008, 03:07 
			
			
			
			
			
			The gfx card is older than the game, that is all I am going to say... thx 4 reminding me to get one...
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								~][FGS][Nobody~ 							 
						Illuminated 			
		Posts:  5348  		Joined:  26 Oct 2005, 16:59 		
		
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								by ~][FGS][Nobody~   »  29 Jul 2008, 13:50 
			
			
			
			
			
			The pictures look cool.. software rendering, I guess. 
But, where are the GPFs? :shock:
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								ShadowRunner 							 
						It's over 5000! 			
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								by ShadowRunner   »  29 Jul 2008, 15:32 
			
			
			
			
			
			Well I had to reboot, so no gpf message. 
 
It was like player or server timing out, except that I could still run around, the neutron blast was frozen, but the little red core grew bigger and bigger over about 5 minutes...
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								SPAZ ROFELZ 							 
						MOMOMONSTERSPAM 			
		Posts:  1806  		Joined:  24 Jun 2008, 16:21 		
		
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								by SPAZ ROFELZ   »  29 Jul 2008, 15:58 
			
			
			
			
			
			I get strange errors on the SG server, every once in a while I loose my input controls, so the mouse and keyboard don't work.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								~][FGS][Nobody~ 							 
						Illuminated 			
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								by ~][FGS][Nobody~   »  29 Jul 2008, 17:07 
			
			
			
			
			
			Let me guess.
Your log ends with stuff like..
Code: Select all 
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::OccludeBsp
Critical: URender::OccludeFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::OccludeBsp
Critical: URender::OccludeFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::OccludeBsp
Critical: URender::OccludeFrame
Log: Anomalous singularity in URender::DrawWorld
Critical: URender::OccludeBsp
Critical: URender::OccludeFrame