Inf Bio Mutator released

The time is right for a suicide!
[DXA]{E.d.H}hdd21
~ banhammered ~
~ banhammered ~
Posts: 78
Joined: 02 Jul 2008, 22:18

Inf Bio Mutator released

Post by [DXA]{E.d.H}hdd21 »

Hey all!

This is an infinte Bio Mutator for servers.

To install:

Place the infbio.u file into system folder.


Then open deusex.ini
Find the section called:
[DeusEx.DeusExGameEngine]

And in next avalable line put:
ServerPackages=infbio
ServerActors=infbio.infbio.

Then start server and enjoy :D

http://www.mediafire.com/?jmj3pmghjmy
Enjoy :)
User avatar
Kothar
The Warbeast
The Warbeast
Posts: 1375
Joined: 21 Feb 2006, 21:19
Location: The Depths of Hell

Post by Kothar »

infinite bio energy?
"Without deviation progress is not possible"
~][FGS][Nobody~ wrote:Y U GUIZ ALWAYYS KILL TEH HOOKERS IN MY BASE???!!
[DXA]{E.d.H}hdd21
~ banhammered ~
~ banhammered ~
Posts: 78
Joined: 02 Jul 2008, 22:18

Post by [DXA]{E.d.H}hdd21 »

Yes :P
User avatar
~][FGS][Nobody~
Illuminated
Illuminated
Posts: 5348
Joined: 26 Oct 2005, 16:59
Location: Schland!

Post by ~][FGS][Nobody~ »

Actually, this is no real mutator, because it neither gets added to the mutator list, nor uses functions supplied by the mutator class.

However, you get an award for the curiosity of your solution. :-D
Nobody is perfect...
-----------------------
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting :)
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
User avatar
SPAZ ROFELZ
MOMOMONSTERSPAM
MOMOMONSTERSPAM
Posts: 1806
Joined: 24 Jun 2008, 16:21
Location: Sky

Post by SPAZ ROFELZ »

There's a way to keep having bio, in the industry, we auggers call them "biocells and Repair bots."

Mind boggling stuff we auggers think up, eh?
[DXA]{E.d.H}hdd21
~ banhammered ~
~ banhammered ~
Posts: 78
Joined: 02 Jul 2008, 22:18

Post by [DXA]{E.d.H}hdd21 »

Actually, this is no real mutator, because it neither gets added to the mutator list, nor uses functions supplied by the mutator class.

However, you get an award for the curiosity of your solution.


Ill call it a mod instead :oops:
User avatar
SPAZ ROFELZ
MOMOMONSTERSPAM
MOMOMONSTERSPAM
Posts: 1806
Joined: 24 Jun 2008, 16:21
Location: Sky

Post by SPAZ ROFELZ »

Is there not an admin code like: Admin set human bio 0 or something like that?
User avatar
Kothar
The Warbeast
The Warbeast
Posts: 1375
Joined: 21 Feb 2006, 21:19
Location: The Depths of Hell

Post by Kothar »

SPAZ ROFELZ wrote:Is there not an admin code like: Admin set human bio 0 or something like that?
there is an admin code similar to that but I don't know it... i know the code to refill bioenergy though


SPAZ ROFELZ wrote:There's a way to keep having bio, in the industry, we auggers call them "biocells and Repair bots."

Mind boggling stuff we auggers think up, eh?
the sarcasm is appreciated... however it is closed minded views like that, that are the demise of any kind of new developments in a game that was made to be modded.

if you opened your eyes you would see that this mod would make a normal game of augs fun and more balanced. I would love to see this mod on a server soon.

HDD21 thank you for the mod I am glad to see that someone is still trying to make the game more fun for everyone...
"Without deviation progress is not possible"
~][FGS][Nobody~ wrote:Y U GUIZ ALWAYYS KILL TEH HOOKERS IN MY BASE???!!
Hammer[HK]Time!
Mr Exclusive
Mr Exclusive
Posts: 389
Joined: 12 Apr 2008, 11:38
Location: Orange County, CA, USA
Contact:

Post by Hammer[HK]Time! »

It is closeminded thinking that held back DXMP players from learning to play augs, and to learn it without cutting corners.
User avatar
ShadowRunner
It's over 5000!
It's over 5000!
Posts: 6882
Joined: 28 Feb 2006, 21:07
Contact:

Post by ShadowRunner »

this type of mod is useful for maptesting, it might have been derived from requests by mappers.
User avatar
~][FGS][Nobody~
Illuminated
Illuminated
Posts: 5348
Joined: 26 Oct 2005, 16:59
Location: Schland!

Post by ~][FGS][Nobody~ »

The admin-set command exists, however, one needed to execute it always again since players that died wouldn't have inf bio anymore.


PS: The mod is useful if you have the intension to give inf bio to everyone. If this topic turns into such an aug debate again, it will be split.
Nobody is perfect...
-----------------------
ô¿ô¥[GODZ]¥NOCHANC wrote:I can ban any one I want ANY time I want. You have no rights here.
Magus wrote:Maybe one day I will understand your arcane rituals of voting :)
chin.democ. wrote:You can use light bulbs that emit light, and when shot, do not.
synthetic wrote:and while every person is interesting in their own unique ways, there is some degree of uniqueness that a doctor can help with.
~ô¿ô~][FGS][Nobody~ said: THERE IS NO SPOON!
~¤¥ÐJ¥¤~ said: THERE IS NO CAKE!
[DXA]{E.d.H}hdd21
~ banhammered ~
~ banhammered ~
Posts: 78
Joined: 02 Jul 2008, 22:18

Post by [DXA]{E.d.H}hdd21 »

Yeah. when someone dies, they loose their inf bio.

This mod keeps it at 100% :)

I hope people find it useful. :)

Brad and Me deff do on our tac and RPG Servers.

I hope u all enjoy it :)
Last edited by [DXA]{E.d.H}hdd21 on 10 Aug 2008, 04:51, edited 1 time in total.
User avatar
SPAZ ROFELZ
MOMOMONSTERSPAM
MOMOMONSTERSPAM
Posts: 1806
Joined: 24 Jun 2008, 16:21
Location: Sky

Post by SPAZ ROFELZ »

Kothar wrote:augs fun and more balanced
Augs are fun, augs are balanced. If people would stop and think about what they're doing instead of screaming JAJAJA and running into metabolic end product then they wouldn't die as often. Augging is pretty much 70%-80% tactics.
User avatar
Kothar
The Warbeast
The Warbeast
Posts: 1375
Joined: 21 Feb 2006, 21:19
Location: The Depths of Hell

Post by Kothar »

true... but as Nobody said, no aug debates, I was pointing out that this mod is not pointless as you were suggesting.

and i do realize that augs are already fun and balanced my suggestion was directed to the people who like to just play and have fun without really thinking about what they are doing.

and yes augs are all about tactics.
"Without deviation progress is not possible"
~][FGS][Nobody~ wrote:Y U GUIZ ALWAYYS KILL TEH HOOKERS IN MY BASE???!!
User avatar
SPAZ ROFELZ
MOMOMONSTERSPAM
MOMOMONSTERSPAM
Posts: 1806
Joined: 24 Jun 2008, 16:21
Location: Sky

Post by SPAZ ROFELZ »

I didn't suggest that the mod was pointless, I just stated that is was for non-auggers...

I reckon he'll mod something next that gives 0 auggers infinate ammo because it takes too long to walk over to an ammo crate...
Locked