
I like big maps.
This is all 4 Area 51 levels on the same grid. The red mess is because I have not renamed elevators and they are sharing tags. The "Page" level, Sector 4, does not rotate without brushes distorting, so teleporters will be required to hide the 90 degree bend to the right.
Obviously without something like Ring Transporters, Vehicles, Tele systems, lots of cameras, and other ways to find the enemy quickly, this map would see no action ever, so it will require some modding.
I'm at the stage of converting a lot of brushes to semi-solid. It's amazing, why the original mappers did not use more semi-solid. Also some stuff can be deleted, which players will not notice is missing. When this is done, even
including a new runway and vehicles, Groom Lake will be an estimated 18mb- ish, maybe even less.
The idea here is, to provide a map for TKG or LTK clan, or FGS clan, which a modder can use to turn into some kind of RPG game...
perhaps different jobs at Area 51, Pilot, Security, Engineer, Scientist, Technician, CargoMaster etc...