DX-GFX site

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[RTK]venom
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DX-GFX site

Post by [RTK]venom »

A made a site for grafix. So people can request any type of things they want. People can even join the the gfx team and Much more


http://www.dx-gfx.co.nr <-------------------VISIT SITE


ANY REQUEST TAKEN WILL BE COMPLETED IN 1-3 DAYS. If you dont like wat u requested we will make
another one. :D


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Image
~[FGS]SaSQuATcH~
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Post by ~[FGS]SaSQuATcH~ »

You create textures?
[RTK]venom
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Post by [RTK]venom »

for mapping
~[FGS]SaSQuATcH~
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Post by ~[FGS]SaSQuATcH~ »

For some reason that's what I thought :-D
Thanks for the opportunity, will probably use it soon. :wink:
[RTK]venom
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Post by [RTK]venom »

I dont really know about textures but i will find out from my team
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ShadowRunner
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Post by ShadowRunner »

good luck with this site.

Making a texture is very simple in Photoshop if you follow powers of 2 e.g 512 x 512 or have two 256 x 512 on same .pcx file when you import.
In my opinion, smaller or bigger is likely to cause more problems, 512 is the safest number.

http://unreal.epicgames.com/Texture.htm
http://z14.invisionfree.com/DX_Mappers_ ... wtopic=441
http://z14.invisionfree.com/DX_Mappers_ ... wtopic=314
http://dxfactory.freeforums.org/words-a ... -t482.html
For UED2: http://www.youtube.com/watch?v=VQMPYcGG ... re=related



For using MyLevel is very simple...
Just choose package name MyLevel.

don't forget to save when you import textures.
[RTK]venom
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Post by [RTK]venom »

Thx shadow
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