I've also used parts of Martinez's DXMP_Area51Bunker.
Comm, Tower and Hangar have been connected by large tunnels and lifts.
The 20mm has been moved from near the hangar to the lowest tunnel inside and the Comm door has been changed to make this large map as playable as the original multi-player map...
I kept actors to a minimum, aligned to grid and kept things simple, neat and clean as possible.
I made some Browning .50 cal's... and spilled more toxic waste...





