Deus Ex in Wikipedia

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ShadowRunner
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Deus Ex in Wikipedia

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http://www.wikipedia.org/wiki/deusex

I found these two parts interesting...

Literary and popular culture references

As is common for many cyberpunk and postmodern narratives, Deus Ex is interspersed with a large number of references to elements ranging from classic literature to modern day pop culture. A few of the more notable allusions, aside from the games title and the main plot element of well known conspiracy theories, include:

* There is a Lord Brinne tombstone in the Paris Cemetery, a memorial for the real life Bill Iburg, an RPG fan and regular of multiple forums who died in 1999. [17][18]
* An email found on Paul Denton's computer contains a notice from a movie rental company, mentioning the fictional movies See You Next Wednesday and Blue Harvest. See You Next Wednesday is a reference to the famous signature appearing in most of John Landis' films, and Blue Harvest was the code name used during the filming of Star Wars Episode VI: Return of the Jedi.
* One of the security passwords is "reindeerflotilla". This password was originally used in the film TRON.
* The first door-code in the game is 0451, "an allusion to System Shock's allusion to Fahrenheit 451", according to Harvey Smith[19].
* On the mission to destroy the super-tanker, there is a keypad with a 7-digit entry required. There is no reference to it anywhere in the game but the code 8675309 will activate the keypad, a reference to the Tommy Tutone song "Jenny".
* In the Hong Kong part of the game the code to access the Triad headquarters is "1997" and this was the year when Hong Kong gained its independence from the British Empire.

[edit] Real world parallels

Although the story of Deus Ex is based on real world themes and events, a few fictional elements of the game world have seemingly spilled over into reality since the game's release in 2000.

During sections of the game where the New York skyline is visible in the background, the two towers of the World Trade Center are noticeably missing. Harvey Smith has explained that due to texture memory limitations, the portion of the skyline with the twin towers exists in the game's data files but had to be left out of the final game, with the other half mirrored in place of it. According to Smith, during the game's development, the developers justified the lack of the towers by stating that terrorists had destroyed the World Trade Center earlier in the game's storyline.[15]
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