Thanks for the feedback everyone
That map, as well as a few other are quite old, and yes, I can/will modify them to meet server standards. May is perfect, because I probably won't be finished my new rig build until that time.
My ideas consist of adding certain RPG elements into Deus Ex Multiplayer, as well as tweaking the game to add optimal performance for today's standards.
Most players (who play seriously) now a days, usually always play 0-aug. So I was thinking.. why not add a mutator, for a player mouse-over health bar? It will be a small floating layer beside the player you put your crosshair over that will show multiple little health bars thus showing health of every body part. Small, sweet, and simple to reduce clutter, yet informative, and engaging. There can be a serverside option to decide whether to only show this little mouse-over box beside team mates, or both enemies, and team mates.
This one is quite big. It's the idea of merging CRD, with MTL. One is only able to install one or the other. CRD fixes serious issues, while MTL allows easier accessibility, and functionality. To add. It would be nice to develop an "auto-update engine" linked to the game, but also game-side, that allows us to automatically add new mutators, fixes, etc. to updates.
Weapon model, textures, and sound updates. Being that Deus Ex is 10 years old, I figured that for non-tnag/tactical servers, I could create new weapon, model, textures, and sounds. The weapon stats, would not change. They will remain balanced, but will have more of an updated tune per say.
asides from a classic weapon refresh, I would like to refresh augmentation effects for the augged players with enhanced effect visuals to add more emphasis when turning on augmentations such as "Combat Strength", as there is currently no visual.
I have been putting a lot of thought and consideration in to the future of the original Deus Ex lately. FGS throughout years seems, and has continued to proven themselves to be the most trustworthy, dedicated, and most mature clan of Deus Ex. I would love to offer my time and skills alongside to better improve Deus Ex, and the community. Whether I become a member or not, has always been, and is completely up to you. Regardless, I have, and will always love Deus Ex all the same, and shall try my best continue and put forth my ideas into action.
These were three modifications I have been thinking about lately. They range from easy to hard, are possible, and lengthy, but none the less, a big revelation for Deus Ex, and certainly something to think about.
Thanks for reading,
-Aidan