CARBON RPG?

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[FGS]Kalman
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CARBON RPG?

Post by [FGS]Kalman »

Is that a real RPG mod like Cozmo RPG?
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~DJ~
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Re: CARBON RPG?

Post by ~DJ~ »

Just a map as far as I can see. Can't say anything since Cozmo_RPG is coded in a way that it's just a map.. Darma's helping them though.
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Re: CARBON RPG?

Post by chin.democ. »

TVP have been working on an RPG map too - http://tvp-clan.ucoz.com/forum/16-3-1
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[FGS]Kalman
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Re: CARBON RPG?

Post by [FGS]Kalman »

lol, why do everyone want to make RPG?
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Mastakilla
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Re: CARBON RPG?

Post by Mastakilla »

Because it's popular...

Good way to advertise your clan, besides, it's fun!
I would say it's just a phase but the "rpg" style maps have been popular for years now...
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Re: CARBON RPG?

Post by ShadowRunner »

I'm happy to see that Cozmopolis has inspired others to make RPG's and yes I guess people are doing it to establish themselves/clans.

Just have to be patient and as always "telling" doesn't work", but "showing" does.

I've noticed though, Chinny and I have 12 yrs experience between and it does reflect these days on gameplay and other things, spawnroom design etc, would be great if newer clans could learn by our mistakes rather than repeat them.

ZXC Die has made a lot of maps, but a lot of them suffer from stuff like lams in spawnroom, spawnroom with one door, that kind of basic stuff. I'm thinking a really good mapping guide for multiplayer might help.
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