StargateMaps

Multiplayer Maps
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IchoTolot
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StargateMaps

Post by IchoTolot »

incl. Aphrodesiac.umx, DXSG_Area51Bunker_V2, SG_Mod.u and SG_STUFF.u
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Last edited by IchoTolot on 26 Oct 2005, 18:59, edited 3 times in total.
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DXSG_RingTransporterPKG_V3_152

Post by IchoTolot »

incl. aphrodesiac2.umx, DXSG-Server_starter.bat, DXSG_Area51Bunker_V3_152, FLKeypad3.u, SG_MOD152.int, SG_Mod152.u and SG_STUFF.u
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~][FGS][Nobody~
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Post by ~][FGS][Nobody~ »

ok, that is the second map with ring-transporters
this time in the new bigger base is a stargate room with a stargate too :D
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NEON 725

Post by NEON 725 »

I see files that you don't normally get with the maps, how do I install them? :?:
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Post by IchoTolot »

:? :? :?


Copy...

...the *.dx in your Maps folder
...the *.bat, *.u, *.int and in your System folder
...the *.utx in you Textures folder
...the *.umx in your Music folder
...the *.uax in your Sounds folder



PS: Why do you not read the ReadMe.txt?
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jay

maps (deusex)

Post by jay »

i need help i am looking 4 stargate maps but where can i get it
:(
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Post by IchoTolot »

here are all Stargatemaps ... they are made by Nobody ... register for download
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Post by jay2k6 »

i heared that a new SG map is come in out (how do you change the colour of your name on DeusEx
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Post by IchoTolot »

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ShadowRunner
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DXSG_A51_TheDayAfterBETA.dx

Post by ShadowRunner »

[A]Nobody has actually completed the Ring Transporter work on this map.
Thanks also to the hard work of [DXC]Atlantis and 3hrs remote assistance, we could finally open the map on my computer. Finally, thanks also to those DXMS, [FGS] and [A] members who helped on this...
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And in the meantime, look forwards to a new kind of DXSG map coming soon... DXSG_Orbital
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ShadowRunner
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DXSG_Orbital

Post by ShadowRunner »

Download for a playable beta shortly:
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Post by ShadowRunner »

These maps will be hosted with series 1 SG maps on the new [FGS]SG Server.

To play these maps without FGS server download: download and install as instructed.
Download the attachment on this page and also make sure you have the weapons downloaded too.

To host these maps: Download and install the Series 1 maps, which come with all SG files.
http://dxfactory.freeforums.org/viewtopic.php?p=856#856
Then install series 2 maps.

SERIES 2 MAPS
DXSG_A51-TheDayAfter_RC1
http://www.badongo.com/file/4141088

DXSG_Orbital_Beta006
http://www.badongo.com/file/4141154

DXSG_CMD-TheDayAfter_Beta0


DXSG_Dockside_Beta0


Instructions:
Place all .dx in your map folder
Place all .u in your system folder
Place all .utx in your texture folder
Place all .umx in your music folder

If you get a version mismatch, delete the file from folder and rejoin server.

Area 51 The Day After - requires C[A]t's DualMP5kFIX .u in system folder
Orbital BETA006 - requires C[A]t's Gaussgun .u in system folder

Download the weapons here: http://dxfactory.freeforums.org/viewtopic.php?t=189
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Last edited by ShadowRunner on 24 Aug 2007, 09:03, edited 2 times in total.
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Post by ShadowRunner »

Error: accidental double post... apologies...
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Kothar
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Post by Kothar »

I see you have continued working on the SG maps... any estimate on when the servers will be up? also my other question... is Nobody still around?
"Without deviation progress is not possible"
~][FGS][Nobody~ wrote:Y U GUIZ ALWAYYS KILL TEH HOOKERS IN MY BASE???!!
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ShadowRunner
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Post by ShadowRunner »

[A]Nobody is around sometimes. He played on Stargate a couple of weeks ago.

Because of our glorious 56k friends like Ketchup and Fukhead, I will go over each SG map and release them on forums and the new server at the same time.

I havent had Nobody's feedback, but I think Dae thought they were too large for normal SG servers, so therefore they will probably be exclusive to Altfire.
The Vandenberg map will have to be released unfinished and sometime next year I will finish it.
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